Files
LegacyMultiplayerProject/Minecraft.World/BreedGoal.h
DrPerkyLegit 5b19646cc6 init
2026-06-23 01:27:12 -04:00

32 lines
581 B
C++

#pragma once
#include "Goal.h"
class Animal;
class Level;
class BreedGoal : public Goal
{
private:
Animal *animal; // Owner of this goal
Level *level;
weak_ptr<Animal> partner;
int loveTime;
float speed;
public:
BreedGoal(Animal *animal, float speed);
virtual bool canUse();
virtual bool canContinueToUse();
virtual void stop();
virtual void tick();
private:
shared_ptr<Animal> getFreePartner();
void breed();
public:
// 4J Added override to update ai elements when loading entity from schematics
virtual void setLevel(Level *level) { this->level = level; }
};