Files
LegacyMultiplayerProject/Minecraft.World/MemoryLevelStorageSource.h
DrPerkyLegit 5b19646cc6 init
2026-06-23 01:27:12 -04:00

21 lines
756 B
C++

#pragma once
using namespace std;
#include "LevelStorageSource.h"
class MemoryLevelStorageSource : public LevelStorageSource
{
public:
MemoryLevelStorageSource();
wstring getName();
shared_ptr<LevelStorage> selectLevel(const wstring& levelId, bool createPlayerDir);
vector<LevelSummary *> *getLevelList();
void clearAll();
LevelData *getDataTagFor(const wstring& levelId);
bool isNewLevelIdAcceptable(const wstring& levelId);
void deleteLevel(const wstring& levelId);
void renameLevel(const wstring& levelId, const wstring& newLevelName);
bool isConvertible(const wstring& levelId);
bool requiresConversion(const wstring& levelId);
bool convertLevel(const wstring& levelId, ProgressListener *progress);
};