mirror of
https://github.com/Jacobwasbeast/LegacyWeaveLoader.git
synced 2026-05-22 21:54:30 +00:00
feat(api/runtime): java-style assets and localization sync
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@@ -1,3 +1,5 @@
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using WeaveLoader.API;
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namespace WeaveLoader.API.Block;
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/// <summary>
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@@ -62,7 +64,7 @@ public class BlockProperties
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internal float LightEmissionValue = 0.0f;
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internal int LightBlockValue = 255;
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internal CreativeTab CreativeTabValue = CreativeTab.None;
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internal string? NameValue;
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internal Text? NameValue;
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internal int RequiredHarvestLevelValue = -1;
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internal ToolType RequiredToolValue = ToolType.None;
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internal bool AcceptsRedstonePowerValue;
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@@ -71,14 +73,19 @@ public class BlockProperties
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public BlockProperties Hardness(float hardness) { HardnessValue = hardness; return this; }
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public BlockProperties Resistance(float resistance) { ResistanceValue = resistance; return this; }
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public BlockProperties Sound(SoundType sound) { SoundValue = sound; return this; }
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/// <summary>Icon name in the terrain atlas. Use namespaced ID for mod textures (e.g. "examplemod:ruby_ore" from assets/blocks/ruby_ore.png), or vanilla names like "stone", "gold_ore".</summary>
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/// <summary>
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/// Icon name in the terrain atlas. Use Java-style names like "examplemod:block/ruby_ore"
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/// from assets/examplemod/textures/block/ruby_ore.png, or vanilla names like "stone", "gold_ore".
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/// </summary>
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public BlockProperties Icon(string iconName) { IconValue = iconName; return this; }
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public BlockProperties LightLevel(float level) { LightEmissionValue = level; return this; }
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public BlockProperties LightBlocking(int level) { LightBlockValue = level; return this; }
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public BlockProperties Indestructible() { HardnessValue = -1.0f; ResistanceValue = 6000000f; return this; }
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public BlockProperties InCreativeTab(CreativeTab tab) { CreativeTabValue = tab; return this; }
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/// <summary>Display name shown in-game (e.g. "Ruby Ore"). Used for localization.</summary>
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public BlockProperties Name(string displayName) { NameValue = displayName; return this; }
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public BlockProperties Name(string displayName) { NameValue = Text.Literal(displayName); return this; }
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/// <summary>Localized display name using a language key (e.g. "block.examplemod.ruby_ore").</summary>
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public BlockProperties Name(Text text) { NameValue = text; return this; }
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/// <summary>Minimum harvest level required to properly mine this block (e.g. 3 for obsidian). -1 means no requirement.</summary>
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public BlockProperties RequiredHarvestLevel(int level) { RequiredHarvestLevelValue = level; return this; }
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/// <summary>Tool type required to harvest this block (e.g. Pickaxe for stone-like blocks).</summary>
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@@ -59,7 +59,7 @@ public static class BlockRegistry
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properties.IconValue,
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properties.LightEmissionValue,
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properties.LightBlockValue,
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properties.NameValue ?? "",
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properties.NameValue?.Resolve() ?? "",
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properties.RequiredHarvestLevelValue,
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(int)properties.RequiredToolValue,
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properties.AcceptsRedstonePowerValue ? 1 : 0);
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@@ -98,7 +98,7 @@ public static class BlockRegistry
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properties.IconValue,
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properties.LightEmissionValue,
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properties.LightBlockValue,
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properties.NameValue ?? "",
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properties.NameValue?.Resolve() ?? "",
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properties.RequiredHarvestLevelValue,
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(int)properties.RequiredToolValue,
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properties.AcceptsRedstonePowerValue ? 1 : 0);
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@@ -144,7 +144,7 @@ public static class BlockRegistry
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properties.IconValue,
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properties.LightEmissionValue,
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properties.LightBlockValue,
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properties.NameValue ?? "",
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properties.NameValue?.Resolve() ?? "",
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properties.RequiredHarvestLevelValue,
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(int)properties.RequiredToolValue,
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properties.AcceptsRedstonePowerValue ? 1 : 0);
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@@ -191,7 +191,7 @@ public static class BlockRegistry
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properties.IconValue,
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properties.LightEmissionValue,
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properties.LightBlockValue,
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properties.NameValue ?? "",
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properties.NameValue?.Resolve() ?? "",
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properties.RequiredHarvestLevelValue,
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(int)properties.RequiredToolValue,
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properties.AcceptsRedstonePowerValue ? 1 : 0,
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