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feat(models): add block model boxes + picking
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14
WeaveLoader.API/Assets/ModelBox.cs
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14
WeaveLoader.API/Assets/ModelBox.cs
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using System.Runtime.InteropServices;
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namespace WeaveLoader.API.Assets;
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[StructLayout(LayoutKind.Sequential)]
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internal struct ModelBox
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{
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public float X0;
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public float Y0;
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public float Z0;
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public float X1;
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public float Y1;
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public float Z1;
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}
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