Initial commit: LegacyForge mod loader for Minecraft Legacy Edition

SKSE-style external mod loader with zero game source modifications.
- LegacyForge.Launcher: C# console app that injects runtime DLL into game process
- LegacyForgeRuntime: C++ DLL with PDB symbol resolution, MinHook function hooking, and .NET CoreCLR hosting
- LegacyForge.Core: C# mod discovery and lifecycle management
- LegacyForge.API: Fabric-style mod API with namespaced string IDs, fluent property builders, and event system
- ExampleMod: Sample mod demonstrating block/item registration
This commit is contained in:
Jacobwasbeast
2026-03-06 15:11:53 -06:00
commit de22a24100
45 changed files with 2489 additions and 0 deletions

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namespace LegacyForge.API.Entity;
/// <summary>
/// Fluent builder for defining entity properties.
/// </summary>
public class EntityDefinition
{
internal float WidthValue = 0.6f;
internal float HeightValue = 1.8f;
internal int TrackingRangeValue = 80;
public EntityDefinition Width(float width) { WidthValue = width; return this; }
public EntityDefinition Height(float height) { HeightValue = height; return this; }
public EntityDefinition TrackingRange(int range) { TrackingRangeValue = range; return this; }
public EntityDefinition Size(float width, float height) { WidthValue = width; HeightValue = height; return this; }
}