Instead of backing up and overwriting vanilla terrain.png/items.png,
hook CreateFileW to redirect file opens to merged atlases in
mods/ModLoader/generated/. The hook is active only during init and
removed once textures are loaded into GPU memory. Vanilla game files
are never modified.
SKSE-style external mod loader with zero game source modifications.
- LegacyForge.Launcher: C# console app that injects runtime DLL into game process
- LegacyForgeRuntime: C++ DLL with PDB symbol resolution, MinHook function hooking, and .NET CoreCLR hosting
- LegacyForge.Core: C# mod discovery and lifecycle management
- LegacyForge.API: Fabric-style mod API with namespaced string IDs, fluent property builders, and event system
- ExampleMod: Sample mod demonstrating block/item registration