namespace WeaveLoader.API.Entity;
///
/// Represents an entity type that has been registered with the game engine.
///
public class RegisteredEntity
{
public Identifier StringId { get; }
public int NumericId { get; }
internal RegisteredEntity(Identifier id, int numericId)
{
StringId = id;
NumericId = numericId;
}
}
///
/// Entity registration via the WeaveLoader registry.
/// Accessed through .
///
public static class EntityRegistry
{
public static RegisteredEntity Register(Identifier id, EntityDefinition definition)
{
int numericId = NativeInterop.native_register_entity(
id.ToString(),
definition.WidthValue,
definition.HeightValue,
definition.TrackingRangeValue);
if (numericId < 0)
throw new InvalidOperationException($"Failed to register entity '{id}'.");
Logger.Debug($"Registered entity '{id}' -> numeric ID {numericId}");
return new RegisteredEntity(id, numericId);
}
}