Files
LegacyWeaveLoader/WeaveLoader.API/Item/ItemRegistry.cs

281 lines
11 KiB
C#

using System.Collections.Generic;
namespace WeaveLoader.API.Item;
/// <summary>
/// Represents an item that has been registered with the game engine.
/// </summary>
public class RegisteredItem
{
/// <summary>The namespaced string ID (e.g. "mymod:ruby").</summary>
public Identifier StringId { get; }
/// <summary>The numeric ID allocated by the engine.</summary>
public int NumericId { get; }
internal RegisteredItem(Identifier id, int numericId)
{
StringId = id;
NumericId = numericId;
}
}
/// <summary>
/// Item registration via the WeaveLoader registry.
/// Accessed through <see cref="Registry.Item"/>.
/// </summary>
public static class ItemRegistry
{
private static readonly object s_lock = new();
private static readonly Dictionary<int, Identifier> s_idByNumeric = new();
private enum ToolKind
{
Pickaxe = 1,
Shovel = 2,
Hoe = 3,
Sword = 4,
Axe = 5,
}
private static Identifier? ResolveCustomMaterialId(Item managedItem)
{
if (managedItem is ToolItem toolItem && toolItem.CustomMaterialId is Identifier customMaterialId)
return customMaterialId;
if (managedItem is PickaxeItem pickaxeItem && pickaxeItem.CustomTierId is Identifier legacyPickaxeTierId)
return legacyPickaxeTierId;
return null;
}
private static ToolMaterialDefinition? ResolveToolMaterial(Identifier itemId, Item managedItem)
{
Identifier? customMaterialId = ResolveCustomMaterialId(managedItem);
if (customMaterialId == null)
return null;
Identifier resolvedMaterialId = (Identifier)customMaterialId;
if (!ToolMaterialRegistry.TryGetDefinition(resolvedMaterialId, out ToolMaterialDefinition? definition) || definition == null)
throw new InvalidOperationException($"Unknown tool material '{resolvedMaterialId}' for item '{itemId}'.");
return definition;
}
private static void ConfigureToolMaterial(Identifier itemId, int numericId, ToolKind toolKind, ToolMaterialDefinition? material, ItemProperties properties)
{
if (material == null && properties.AttackDamageValue <= 0.0f)
return;
int configured = NativeInterop.native_configure_custom_tool_item(
numericId,
(int)toolKind,
material?.HarvestLevelValue ?? 0,
material?.DestroySpeedValue ?? 1.0f,
properties.AttackDamageValue);
if (configured == 0)
throw new InvalidOperationException($"Failed to configure custom tool material for item '{itemId}'.");
}
/// <summary>
/// Register a new item with the game engine.
/// </summary>
/// <param name="id">Namespaced identifier (e.g. "mymod:ruby").</param>
/// <param name="properties">Item properties built with <see cref="ItemProperties"/>.</param>
/// <returns>A handle to the registered item.</returns>
public static RegisteredItem Register(Identifier id, ItemProperties properties)
{
return RegisterInternal(id, properties, null);
}
/// <summary>
/// Register a managed custom item implementation.
/// </summary>
/// <param name="id">Namespaced identifier (e.g. "mymod:ruby_pickaxe").</param>
/// <param name="item">Managed item instance that can override callbacks.</param>
/// <param name="properties">Item properties built with <see cref="ItemProperties"/>.</param>
/// <returns>A handle to the registered item.</returns>
public static RegisteredItem Register(Identifier id, Item item, ItemProperties properties)
{
return RegisterInternal(id, properties, item);
}
private static RegisteredItem RegisterInternal(Identifier id, ItemProperties properties, Item? managedItem)
{
Assets.ModelResolver.ApplyItemModel(id, properties);
int numericId;
if (managedItem is PickaxeItem pickaxeItem)
{
ToolMaterialDefinition? material = ResolveToolMaterial(id, pickaxeItem);
ToolTier nativeTier = material?.BaseTierValue ?? pickaxeItem.Tier;
int maxDamage = properties.MaxDamageValue;
numericId = NativeInterop.native_register_pickaxe_item(
id.ToString(),
(int)nativeTier,
maxDamage,
properties.IconValue,
properties.NameValue?.Resolve() ?? "");
if (numericId >= 0)
ConfigureToolMaterial(id, numericId, ToolKind.Pickaxe, material, properties);
}
else if (managedItem is ShovelItem shovelItem)
{
ToolMaterialDefinition? material = ResolveToolMaterial(id, shovelItem);
numericId = NativeInterop.native_register_shovel_item(
id.ToString(),
(int)(material?.BaseTierValue ?? shovelItem.Tier),
properties.MaxDamageValue,
properties.IconValue,
properties.NameValue?.Resolve() ?? "");
if (numericId >= 0)
ConfigureToolMaterial(id, numericId, ToolKind.Shovel, material, properties);
}
else if (managedItem is HoeItem hoeItem)
{
ToolMaterialDefinition? material = ResolveToolMaterial(id, hoeItem);
numericId = NativeInterop.native_register_hoe_item(
id.ToString(),
(int)(material?.BaseTierValue ?? hoeItem.Tier),
properties.MaxDamageValue,
properties.IconValue,
properties.NameValue?.Resolve() ?? "");
if (numericId >= 0)
ConfigureToolMaterial(id, numericId, ToolKind.Hoe, material, properties);
}
else if (managedItem is AxeItem axeItem)
{
ToolMaterialDefinition? material = ResolveToolMaterial(id, axeItem);
numericId = NativeInterop.native_register_axe_item(
id.ToString(),
(int)(material?.BaseTierValue ?? axeItem.Tier),
properties.MaxDamageValue,
properties.IconValue,
properties.NameValue?.Resolve() ?? "");
if (numericId >= 0)
ConfigureToolMaterial(id, numericId, ToolKind.Axe, material, properties);
}
else if (managedItem is SwordItem swordItem)
{
ToolMaterialDefinition? material = ResolveToolMaterial(id, swordItem);
numericId = NativeInterop.native_register_sword_item(
id.ToString(),
(int)(material?.BaseTierValue ?? swordItem.Tier),
properties.MaxDamageValue,
properties.IconValue,
properties.NameValue?.Resolve() ?? "");
if (numericId >= 0)
ConfigureToolMaterial(id, numericId, ToolKind.Sword, material, properties);
}
else
{
numericId = NativeInterop.native_register_item(
id.ToString(),
properties.MaxStackSizeValue,
properties.MaxDamageValue,
properties.IconValue,
properties.NameValue?.Resolve() ?? "");
}
if (numericId < 0)
{
Logger.Error($"Failed to register item '{id}'. No free IDs or invalid parameters.");
throw new InvalidOperationException($"Failed to register item '{id}'. No free IDs or invalid parameters.");
}
if (properties.DisplayTransforms != null && properties.DisplayTransforms.Count > 0)
{
foreach (var entry in properties.DisplayTransforms)
{
NativeInterop.native_register_item_display_transform(numericId, (int)entry.Key, entry.Value);
}
}
if (properties.RendererValue != null)
ManagedItemRendererDispatcher.Register(numericId, properties.RendererValue);
if (properties.HandEquippedValue.HasValue)
NativeInterop.native_set_item_hand_equipped(numericId, properties.HandEquippedValue.Value ? 1 : 0);
if (properties.CreativeTabValue != CreativeTab.None)
{
bool added = false;
if (properties.CreativePlacementValue.HasValue)
{
CreativePlacement placement = properties.CreativePlacementValue.Value;
if (placement.Insert == CreativeInsert.Prepend)
{
try
{
NativeInterop.native_add_to_creative_ex(
numericId, 1, 0, (int)properties.CreativeTabValue,
(int)placement.Insert, -1, -1);
}
catch (DllNotFoundException e)
{
Logger.Error($"Creative add failed for item '{id}': {e.Message}. Check that WeaveLoaderRuntime is present.");
throw;
}
catch (EntryPointNotFoundException e)
{
Logger.Error($"Creative add failed for item '{id}': {e.Message}. API/runtime mismatch.");
throw;
}
added = true;
}
}
if (!added)
{
try
{
NativeInterop.native_add_to_creative(numericId, 1, 0, (int)properties.CreativeTabValue);
}
catch (DllNotFoundException e)
{
Logger.Error($"Creative add failed for item '{id}': {e.Message}. Check that WeaveLoaderRuntime is present.");
throw;
}
catch (EntryPointNotFoundException e)
{
Logger.Error($"Creative add failed for item '{id}': {e.Message}. API/runtime mismatch.");
throw;
}
}
Logger.Debug($"Item '{id}' added to creative tab {properties.CreativeTabValue}");
}
else
{
Logger.Debug($"Item '{id}' not added to creative (CreativeTab.None)");
}
if (managedItem != null)
{
ManagedItemDispatcher.RegisterItem(id, numericId, managedItem);
Logger.Debug($"Managed item dispatcher mapped '{id}' -> numeric ID {numericId} ({managedItem.GetType().FullName})");
}
Logger.Debug($"Registered item '{id}' -> numeric ID {numericId}");
lock (s_lock)
{
s_idByNumeric[numericId] = id;
}
return new RegisteredItem(id, numericId);
}
internal static bool TryGetIdentifier(int numericId, out Identifier id)
{
lock (s_lock)
{
return s_idByNumeric.TryGetValue(numericId, out id);
}
}
}