Files
LegacyWeaveLoader/WeaveLoader.Core/WeaveLoaderCore.cs

594 lines
16 KiB
C#

using System.Runtime.InteropServices;
using WeaveLoader.API;
using WeaveLoader.API.Events;
using WeaveLoader.API.Block;
using WeaveLoader.API.Item;
using WeaveLoader.Core.Loot;
namespace WeaveLoader.Core;
public static class WeaveLoaderCore
{
private static readonly object _lootLogLock = new();
private static readonly HashSet<string> _loggedEntityLoot = new(StringComparer.OrdinalIgnoreCase);
private static readonly object _lootResultLock = new();
private static readonly HashSet<string> _loggedEntityLootResult = new(StringComparer.OrdinalIgnoreCase);
private static readonly object _lootMissingItemLock = new();
private static readonly HashSet<string> _loggedMissingLootItems = new(StringComparer.OrdinalIgnoreCase);
private static int _lootSpawnLogCount;
private static ModManager? _modManager;
private static bool _initialized;
private static string _modsPath = "mods";
private static LootSystem? _lootSystem;
public static int Initialize(IntPtr args, int sizeBytes)
{
if (_initialized) return 0;
_initialized = true;
Logger.SetLogHandler((message, level) =>
{
string formatted = $"[WeaveLoader/{level}] {message}";
try
{
NativeInterop.native_log(formatted, (int)level);
}
catch
{
Console.WriteLine(formatted);
}
});
Logger.Info("WeaveLoader Core initialized");
_modManager = new ModManager();
return 0;
}
public static int DiscoverMods(IntPtr args, int sizeBytes)
{
try
{
string modsPath;
if (args != IntPtr.Zero && sizeBytes > 0)
modsPath = Marshal.PtrToStringUTF8(args, sizeBytes) ?? "mods";
else
modsPath = "mods";
_modsPath = modsPath;
_lootSystem = null;
Logger.Info($"Discovering mods in: {modsPath}");
Logger.Info($"Directory exists: {Directory.Exists(modsPath)}");
if (Directory.Exists(modsPath))
{
var files = Directory.GetFiles(modsPath, "*.dll");
Logger.Info($"DLL files found: {string.Join(", ", files.Select(Path.GetFileName))}");
}
var discovered = ModDiscovery.DiscoverMods(modsPath);
_modManager?.AddMods(discovered);
MixinLoader.LoadMixins(discovered);
Logger.Info($"Loaded {discovered.Count} mod(s)");
return discovered.Count;
}
catch (Exception ex)
{
Logger.Error($"DiscoverMods EXCEPTION: {ex}");
return 0;
}
}
public static int PreInit(IntPtr args, int sizeBytes)
{
_modManager?.PreInit();
return 0;
}
public static int Init(IntPtr args, int sizeBytes)
{
_modManager?.Init();
return 0;
}
public static int PostInit(IntPtr args, int sizeBytes)
{
_modManager?.PostInit();
return 0;
}
public static int Tick(IntPtr args, int sizeBytes)
{
_modManager?.Tick();
return 0;
}
public static int Shutdown(IntPtr args, int sizeBytes)
{
_modManager?.Shutdown();
Logger.Info("WeaveLoader shut down.");
return 0;
}
public static int OnItemMineBlock(IntPtr args, int sizeBytes)
{
try
{
return ManagedItemDispatcher.HandleMineBlock(args, sizeBytes);
}
catch (Exception ex)
{
Logger.Error($"OnItemMineBlock EXCEPTION: {ex}");
return 0;
}
}
public static int OnItemUse(IntPtr args, int sizeBytes)
{
try
{
return ManagedItemDispatcher.HandleUseItem(args, sizeBytes);
}
catch (Exception ex)
{
Logger.Error($"OnItemUse EXCEPTION: {ex}");
return 0;
}
}
public static int OnItemUseOn(IntPtr args, int sizeBytes)
{
try
{
return ManagedItemDispatcher.HandleUseOn(args, sizeBytes);
}
catch (Exception ex)
{
Logger.Error($"OnItemUseOn EXCEPTION: {ex}");
return 0;
}
}
public static int OnItemInteractEntity(IntPtr args, int sizeBytes)
{
try
{
return ManagedItemDispatcher.HandleInteractEntity(args, sizeBytes);
}
catch (Exception ex)
{
Logger.Error($"OnItemInteractEntity EXCEPTION: {ex}");
return 0;
}
}
public static int OnItemHurtEntity(IntPtr args, int sizeBytes)
{
try
{
return ManagedItemDispatcher.HandleHurtEntity(args, sizeBytes);
}
catch (Exception ex)
{
Logger.Error($"OnItemHurtEntity EXCEPTION: {ex}");
return 0;
}
}
public static int OnItemInventoryTick(IntPtr args, int sizeBytes)
{
try
{
return ManagedItemDispatcher.HandleInventoryTick(args, sizeBytes);
}
catch (Exception ex)
{
Logger.Error($"OnItemInventoryTick EXCEPTION: {ex}");
return 0;
}
}
public static int OnItemCraftedBy(IntPtr args, int sizeBytes)
{
try
{
return ManagedItemDispatcher.HandleCraftedBy(args, sizeBytes);
}
catch (Exception ex)
{
Logger.Error($"OnItemCraftedBy EXCEPTION: {ex}");
return 0;
}
}
public static int OnBlockPlace(IntPtr args, int sizeBytes)
{
try
{
return ManagedBlockDispatcher.HandlePlace(args, sizeBytes);
}
catch (Exception ex)
{
Logger.Error($"OnBlockPlace EXCEPTION: {ex}");
return 0;
}
}
public static int OnBlockNeighborChanged(IntPtr args, int sizeBytes)
{
try
{
return ManagedBlockDispatcher.HandleNeighborChanged(args, sizeBytes);
}
catch (Exception ex)
{
Logger.Error($"OnBlockNeighborChanged EXCEPTION: {ex}");
return 0;
}
}
public static int OnBlockTick(IntPtr args, int sizeBytes)
{
try
{
return ManagedBlockDispatcher.HandleScheduledTick(args, sizeBytes);
}
catch (Exception ex)
{
Logger.Error($"OnBlockTick EXCEPTION: {ex}");
return 0;
}
}
public static int OnBlockUse(IntPtr args, int sizeBytes)
{
try
{
return ManagedBlockDispatcher.HandleUse(args, sizeBytes);
}
catch (Exception ex)
{
Logger.Error($"OnBlockUse EXCEPTION: {ex}");
return 0;
}
}
public static int OnBlockStepOn(IntPtr args, int sizeBytes)
{
try
{
return ManagedBlockDispatcher.HandleStepOn(args, sizeBytes);
}
catch (Exception ex)
{
Logger.Error($"OnBlockStepOn EXCEPTION: {ex}");
return 0;
}
}
public static int OnBlockEntityInsideTile(IntPtr args, int sizeBytes)
{
try
{
return ManagedBlockDispatcher.HandleEntityInsideTile(args, sizeBytes);
}
catch (Exception ex)
{
Logger.Error($"OnBlockEntityInsideTile EXCEPTION: {ex}");
return 0;
}
}
public static int OnBlockFallOn(IntPtr args, int sizeBytes)
{
try
{
return ManagedBlockDispatcher.HandleFallOn(args, sizeBytes);
}
catch (Exception ex)
{
Logger.Error($"OnBlockFallOn EXCEPTION: {ex}");
return 0;
}
}
public static int OnBlockRemoving(IntPtr args, int sizeBytes)
{
try
{
return ManagedBlockDispatcher.HandleRemoving(args, sizeBytes);
}
catch (Exception ex)
{
Logger.Error($"OnBlockRemoving EXCEPTION: {ex}");
return 0;
}
}
public static int OnBlockRemoved(IntPtr args, int sizeBytes)
{
try
{
return ManagedBlockDispatcher.HandleRemoved(args, sizeBytes);
}
catch (Exception ex)
{
Logger.Error($"OnBlockRemoved EXCEPTION: {ex}");
return 0;
}
}
public static int OnBlockDestroyed(IntPtr args, int sizeBytes)
{
try
{
return ManagedBlockDispatcher.HandleDestroyed(args, sizeBytes);
}
catch (Exception ex)
{
Logger.Error($"OnBlockDestroyed EXCEPTION: {ex}");
return 0;
}
}
public static int OnBlockPlayerDestroy(IntPtr args, int sizeBytes)
{
try
{
return ManagedBlockDispatcher.HandlePlayerDestroy(args, sizeBytes);
}
catch (Exception ex)
{
Logger.Error($"OnBlockPlayerDestroy EXCEPTION: {ex}");
return 0;
}
}
public static int OnBlockPlayerWillDestroy(IntPtr args, int sizeBytes)
{
try
{
return ManagedBlockDispatcher.HandlePlayerWillDestroy(args, sizeBytes);
}
catch (Exception ex)
{
Logger.Error($"OnBlockPlayerWillDestroy EXCEPTION: {ex}");
return 0;
}
}
public static int OnBlockPlacedBy(IntPtr args, int sizeBytes)
{
try
{
return ManagedBlockDispatcher.HandlePlacedBy(args, sizeBytes);
}
catch (Exception ex)
{
Logger.Error($"OnBlockPlacedBy EXCEPTION: {ex}");
return 0;
}
}
public static int OnBlockLoot(IntPtr args, int sizeBytes)
{
try
{
if (args == IntPtr.Zero || sizeBytes <= 0)
return -1;
var native = Marshal.PtrToStructure<BlockLootNativeArgs>(args);
if (native.BlockNumericId < 0)
return -1;
if (!IdHelper.TryGetBlockIdentifier(native.BlockNumericId, out Identifier blockId))
return -1;
_lootSystem ??= new LootSystem(_modsPath);
var result = _lootSystem.GetBlockLoot(blockId);
if (result.Drops.Count == 0)
return -1;
Identifier dropId = result.Drops[0].ItemId;
int numericId = IdHelper.GetItemNumericId(dropId);
if (numericId < 0)
numericId = IdHelper.GetBlockNumericId(dropId);
return numericId;
}
catch (Exception ex)
{
Logger.Error($"OnBlockLoot EXCEPTION: {ex}");
return -1;
}
}
public static int OnEntityLoot(IntPtr args, int sizeBytes)
{
try
{
if (args == IntPtr.Zero || sizeBytes <= 0)
return 0;
var native = Marshal.PtrToStructure<EntityLootNativeArgs>(args);
Identifier entityId;
string? encodeId = Marshal.PtrToStringUTF8(native.EntityId);
if (!string.IsNullOrWhiteSpace(encodeId))
{
entityId = LootSystem.NormalizeEntityId(encodeId);
}
else if (native.EntityNumericId >= 0 &&
IdHelper.TryGetEntityIdentifier(native.EntityNumericId, out Identifier numericEntityId))
{
entityId = numericEntityId;
}
else
{
return 0;
}
LogEntityLootOnce(entityId, encodeId, native.EntityNumericId);
_lootSystem ??= new LootSystem(_modsPath);
var result = _lootSystem.GetEntityLoot(entityId);
LogEntityLootResultOnce(entityId, result);
int spawnCount = 0;
foreach (var drop in result.Drops)
{
int numericId = IdHelper.GetItemNumericId(drop.ItemId);
if (numericId < 0)
numericId = IdHelper.GetBlockNumericId(drop.ItemId);
if (numericId < 0)
{
LogMissingLootItemOnce(entityId, drop.ItemId);
continue;
}
int logIndex = System.Threading.Interlocked.Increment(ref _lootSpawnLogCount);
if (logIndex <= 100)
{
Logger.Info($"Loot spawn attempt entity={entityId} item={drop.ItemId} numericId={numericId} count={drop.Count} aux={drop.Aux}");
}
int ok = NativeInterop.native_spawn_item_from_entity(
native.EntityPtr, numericId, drop.Count, drop.Aux);
if (ok != 0)
spawnCount++;
}
if (result.OverrideVanilla)
return 2;
return spawnCount == 0 ? 0 : 1;
}
catch (Exception ex)
{
Logger.Error($"OnEntityLoot EXCEPTION: {ex}");
return 0;
}
}
private static void LogEntityLootOnce(Identifier entityId, string? encodeId, int numericId)
{
lock (_lootLogLock)
{
if (_loggedEntityLoot.Contains(entityId.ToString()))
return;
_loggedEntityLoot.Add(entityId.ToString());
}
string enc = string.IsNullOrWhiteSpace(encodeId) ? "<empty>" : encodeId!;
Logger.Info($"EntityLoot resolved id={entityId} encodeId={enc} numericId={numericId}");
}
private static void LogEntityLootResultOnce(Identifier entityId, LootSystem.LootResult result)
{
lock (_lootResultLock)
{
if (_loggedEntityLootResult.Contains(entityId.ToString()))
return;
_loggedEntityLootResult.Add(entityId.ToString());
}
Logger.Info($"EntityLoot result id={entityId} drops={result.Drops.Count} overrideVanilla={result.OverrideVanilla}");
}
private static void LogMissingLootItemOnce(Identifier entityId, Identifier itemId)
{
string key = $"{entityId}->{itemId}";
lock (_lootMissingItemLock)
{
if (_loggedMissingLootItems.Contains(key))
return;
_loggedMissingLootItems.Add(key);
}
Logger.Info($"Loot drop item id not found: entity={entityId} item={itemId}");
}
[StructLayout(LayoutKind.Sequential)]
private struct WorldLoadedNativeArgs
{
public IntPtr LevelPtr;
}
[StructLayout(LayoutKind.Sequential)]
private struct EntitySummonedNativeArgs
{
public int EntityNumericId;
public float X;
public float Y;
public float Z;
}
[StructLayout(LayoutKind.Sequential)]
private struct EntityLootNativeArgs
{
public int EntityNumericId;
public IntPtr EntityId;
public IntPtr EntityPtr;
public int WasKilledByPlayer;
public int PlayerBonusLevel;
}
[StructLayout(LayoutKind.Sequential)]
private struct BlockLootNativeArgs
{
public int BlockNumericId;
public int BlockData;
public int PlayerBonusLevel;
}
public static int OnWorldLoaded(IntPtr args, int sizeBytes)
{
try
{
var native = Marshal.PtrToStructure<WorldLoadedNativeArgs>(args);
GameEvents.FireWorldLoaded(new WorldLoadedEventArgs
{
NativeLevelPointer = native.LevelPtr
});
return 0;
}
catch (Exception ex)
{
Logger.Error($"OnWorldLoaded EXCEPTION: {ex}");
return 0;
}
}
public static int OnWorldUnloaded(IntPtr args, int sizeBytes)
{
try
{
GameEvents.FireWorldUnloaded(new WorldUnloadedEventArgs());
return 0;
}
catch (Exception ex)
{
Logger.Error($"OnWorldUnloaded EXCEPTION: {ex}");
return 0;
}
}
public static int OnEntitySummoned(IntPtr args, int sizeBytes)
{
try
{
var native = Marshal.PtrToStructure<EntitySummonedNativeArgs>(args);
GameEvents.FireEntitySpawn(new EntitySpawnEventArgs
{
EntityId = $"entity:{native.EntityNumericId}",
X = native.X,
Y = native.Y,
Z = native.Z
});
return 0;
}
catch (Exception ex)
{
Logger.Error($"OnEntitySummoned EXCEPTION: {ex}");
return 0;
}
}
}