mirror of
https://github.com/Jacobwasbeast/LegacyWeaveLoader.git
synced 2026-05-22 13:44:31 +00:00
Rename across entire codebase: - LegacyForge -> WeaveLoader (identifiers, namespaces, classes, DLLs) - LegacyForgeRuntime -> WeaveLoaderRuntime (C++ project) - LegacyForge.API/Core/Launcher -> WeaveLoader.API/Core/Launcher (C# projects) - [LegacyForge] -> [WeaveLoader] (log prefixes) - legacyforge -> weaveloader (config files, log files, backup suffixes) - Display name "Weave Loader" in README, CONTRIBUTING, LICENSE
59 lines
2.0 KiB
C#
59 lines
2.0 KiB
C#
namespace WeaveLoader.API.Block;
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/// <summary>
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/// Represents a block that has been registered with the game engine.
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/// </summary>
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public class RegisteredBlock
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{
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/// <summary>The namespaced string ID (e.g. "mymod:ruby_ore").</summary>
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public Identifier StringId { get; }
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/// <summary>The numeric ID allocated by the engine.</summary>
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public int NumericId { get; }
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internal RegisteredBlock(Identifier id, int numericId)
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{
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StringId = id;
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NumericId = numericId;
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}
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}
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/// <summary>
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/// Block registration via the WeaveLoader registry.
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/// Accessed through <see cref="Registry.Block"/>.
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/// </summary>
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public static class BlockRegistry
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{
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/// <summary>
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/// Register a new block with the game engine.
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/// </summary>
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/// <param name="id">Namespaced identifier (e.g. "mymod:ruby_ore").</param>
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/// <param name="properties">Block properties built with <see cref="BlockProperties"/>.</param>
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/// <returns>A handle to the registered block.</returns>
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public static RegisteredBlock Register(Identifier id, BlockProperties properties)
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{
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int numericId = NativeInterop.native_register_block(
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id.ToString(),
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(int)properties.MaterialValue,
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properties.HardnessValue,
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properties.ResistanceValue,
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(int)properties.SoundValue,
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properties.IconValue,
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properties.LightEmissionValue,
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properties.LightBlockValue,
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properties.NameValue ?? "");
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if (numericId < 0)
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throw new InvalidOperationException($"Failed to register block '{id}'. No free IDs or invalid parameters.");
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if (properties.CreativeTabValue != CreativeTab.None)
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{
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NativeInterop.native_add_to_creative(numericId, 1, 0, (int)properties.CreativeTabValue);
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Logger.Debug($"Block '{id}' added to creative tab {properties.CreativeTabValue}");
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}
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Logger.Debug($"Registered block '{id}' -> numeric ID {numericId}");
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return new RegisteredBlock(id, numericId);
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}
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}
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