mirror of
https://github.com/Jacobwasbeast/LegacyWeaveLoader.git
synced 2026-05-22 13:44:31 +00:00
Rename across entire codebase: - LegacyForge -> WeaveLoader (identifiers, namespaces, classes, DLLs) - LegacyForgeRuntime -> WeaveLoaderRuntime (C++ project) - LegacyForge.API/Core/Launcher -> WeaveLoader.API/Core/Launcher (C# projects) - [LegacyForge] -> [WeaveLoader] (log prefixes) - legacyforge -> weaveloader (config files, log files, backup suffixes) - Display name "Weave Loader" in README, CONTRIBUTING, LICENSE
28 lines
1005 B
XML
28 lines
1005 B
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<RootNamespace>ExampleMod</RootNamespace>
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<AssemblyName>ExampleMod</AssemblyName>
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<Description>Example mod for WeaveLoader demonstrating the mod API</Description>
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<Version>1.0.0</Version>
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<OutputPath>..\build\mods\ExampleMod</OutputPath>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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</PropertyGroup>
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<ItemGroup>
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<!-- Private=false: do not copy WeaveLoader.API into ExampleMod. API lives in mods/WeaveLoader.API/ -->
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<ProjectReference Include="..\WeaveLoader.API\WeaveLoader.API.csproj">
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<Private>false</Private>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Content Include="assets\**\*" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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</Project>
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