Files
LegacyWeaveLoader/ExampleMod/ExampleMod.cs

429 lines
16 KiB
C#

using WeaveLoader.API;
using WeaveLoader.API.Block;
using WeaveLoader.API.Item;
using WeaveLoader.API.Events;
namespace ExampleMod;
[Mod("examplemod", Name = "Example Mod", Version = "1.0.0", Author = "WeaveLoader",
Description = "A sample mod demonstrating the WeaveLoader API")]
public class ExampleMod : IMod
{
private static nint s_currentLevel;
private static bool s_hasLevel;
public static RegisteredBlock? RubyOre;
public static RegisteredBlock? RubyStone;
public static RegisteredBlock? RubyWoodPlanks;
public static RegisteredBlock? RubyChair;
public static RegisteredBlock? RubySand;
public static RegisteredSlabBlock? RubyStoneSlab;
public static RegisteredSlabBlock? RubyWoodSlab;
public static RegisteredBlock? RubyLamp;
public static RegisteredBlock? RubyLampLit;
public static RegisteredBlock? Orichalcum;
public static RegisteredItem? Ruby;
public static RegisteredItem? RubyPickaxeItem;
public static RegisteredItem? RubyShovelItem;
public static RegisteredItem? RubyHoeItem;
public static RegisteredItem? RubyAxeItem;
public static RegisteredItem? RubySwordItem;
public static RegisteredItem? RubyWandItem;
private sealed class RubyWand : Item
{
private const long CooldownMs = 1500;
private long _nextClientUseAtMs;
private long _nextServerUseAtMs;
public override UseItemResult OnUseItem(UseItemContext context)
{
if (context.IsTestUseOnly)
return UseItemResult.CancelVanilla;
long now = Environment.TickCount64;
ref long nextUseAtMs = ref context.IsClientSide ? ref _nextClientUseAtMs : ref _nextServerUseAtMs;
if (now < nextUseAtMs)
{
long remaining = nextUseAtMs - now;
Logger.Info($"RubyWand is cooling down ({remaining}ms remaining)");
return UseItemResult.CancelVanilla;
}
if (!context.ConsumeInventoryItem("minecraft:gunpowder", 1))
{
Logger.Info("RubyWand needs gunpowder.");
return UseItemResult.CancelVanilla;
}
if (context.IsClientSide)
{
context.DamageItem(10);
nextUseAtMs = now + CooldownMs;
return UseItemResult.ContinueVanilla;
}
bool spawned = context.SpawnEntityFromLook("minecraft:wither_skull", speed: 1.4, spawnForward: 1.0, spawnUp: 1.2);
if (!spawned)
{
Logger.Info("RubyWand failed to spawn fireball.");
return UseItemResult.CancelVanilla;
}
context.DamageItem(10);
Logger.Info($"RubyWand cast fireball! (item={context.ItemId})");
nextUseAtMs = now + CooldownMs;
return UseItemResult.CancelVanilla;
}
}
private sealed class RubyShovel : ShovelItem
{
}
private sealed class RubyPickaxe : PickaxeItem
{
public override MineBlockResult OnMineBlock(MineBlockContext context)
{
Logger.Info($"RubyPickaxe mined tile={context.TileId} at ({context.X}, {context.Y}, {context.Z})");
return base.OnMineBlock(context);
}
}
private sealed class RubyAxe : AxeItem
{
}
private sealed class RubyHoe : HoeItem
{
}
private sealed class RubySword : SwordItem
{
}
private sealed class RubyLampBlock : WeaveLoader.API.Block.Block
{
private readonly bool _isLit;
public RubyLampBlock(bool isLit)
{
_isLit = isLit;
}
public override void OnPlace(BlockUpdateContext context)
{
if (context.IsClientSide)
return;
if (_isLit)
{
if (!context.HasNeighborSignal())
context.ScheduleTick(4);
}
else if (context.HasNeighborSignal())
{
context.SetBlock(new Identifier("examplemod:ruby_lamp_lit"));
}
}
public override void OnNeighborChanged(BlockNeighborChangedContext context)
{
if (context.Block.IsClientSide)
return;
if (_isLit)
{
if (!context.Block.HasNeighborSignal())
context.Block.ScheduleTick(4);
}
else if (context.Block.HasNeighborSignal())
{
context.Block.SetBlock(new Identifier("examplemod:ruby_lamp_lit"));
}
}
public override void OnScheduledTick(BlockTickContext context)
{
if (!_isLit || context.Block.IsClientSide)
return;
if (!context.Block.HasNeighborSignal())
context.Block.SetBlock(new Identifier("examplemod:ruby_lamp"));
}
}
private sealed class RubySandBlock : FallingBlock
{
private static readonly int FlowingLavaId = IdHelper.GetBlockNumericId("minecraft:flowing_lava");
private static readonly int LavaId = IdHelper.GetBlockNumericId("minecraft:lava");
public override void OnPlace(BlockUpdateContext context)
{
TryHarden(context);
}
public override void OnNeighborChanged(BlockNeighborChangedContext context)
{
TryHarden(context.Block);
}
private static void TryHarden(BlockUpdateContext context)
{
if (context.IsClientSide || RubyStone == null)
return;
if (HasLavaAtOrAdjacent(context))
context.SetBlock(RubyStone.NumericId);
}
private static bool HasLavaAtOrAdjacent(BlockUpdateContext context)
{
static bool IsLava(int blockId) => blockId == FlowingLavaId || blockId == LavaId;
return IsLava(context.GetBlockId()) ||
IsLava(context.GetBlockId(-1, 0, 0)) ||
IsLava(context.GetBlockId(1, 0, 0)) ||
IsLava(context.GetBlockId(0, -1, 0)) ||
IsLava(context.GetBlockId(0, 1, 0)) ||
IsLava(context.GetBlockId(0, 0, -1)) ||
IsLava(context.GetBlockId(0, 0, 1));
}
}
public void OnInitialize()
{
GameEvents.OnWorldLoaded += (_, e) =>
{
s_currentLevel = e.NativeLevelPointer;
s_hasLevel = s_currentLevel != 0;
};
GameEvents.OnWorldUnloaded += (_, __) =>
{
s_currentLevel = 0;
s_hasLevel = false;
};
RubyOre = Registry.Block.Register("examplemod:ruby_ore",
new BlockProperties()
.Material(MaterialType.Stone)
.Hardness(3.0f)
.Resistance(15f)
.Sound(SoundType.Stone)
.Icon("examplemod:block/ruby_ore")
.Name(Text.Translatable("block.examplemod.ruby_ore"))
.RequiredHarvestLevel(2)
.RequiredTool(ToolType.Pickaxe)
.InCreativeTab(CreativeTab.BuildingBlocks));
RubyStone = Registry.Block.Register("examplemod:ruby_stone",
new BlockProperties()
.Material(MaterialType.Stone)
.Hardness(1.5f)
.Resistance(10f)
.Sound(SoundType.Stone)
.Icon("examplemod:block/ruby_stone")
.Name(Text.Translatable("block.examplemod.ruby_stone"))
.RequiredHarvestLevel(1)
.RequiredTool(ToolType.Pickaxe)
.InCreativeTab(CreativeTab.BuildingBlocks));
RubyWoodPlanks = Registry.Block.Register("examplemod:ruby_wood_planks",
new BlockProperties()
.Material(MaterialType.Wood)
.Hardness(2.0f)
.Resistance(5f)
.Sound(SoundType.Wood)
.Icon("examplemod:block/ruby_wood_planks")
.Name(Text.Translatable("block.examplemod.ruby_wood_planks"))
.InCreativeTab(CreativeTab.BuildingBlocks));
RubyChair = Registry.Block.Register("examplemod:ruby_chair",
new BlockProperties()
.Material(MaterialType.Wood)
.Hardness(1.5f)
.Resistance(5f)
.Sound(SoundType.Wood)
.Model("examplemod:block/ruby_chair")
.BlockState("examplemod:ruby_chair")
.RotationProfile(BlockRotationProfile.Facing)
.Name(Text.Translatable("block.examplemod.ruby_chair"))
.InCreativeTab(CreativeTab.Decoration));
RubySand = Registry.Block.Register("examplemod:ruby_sand",
new RubySandBlock(),
new BlockProperties()
.Material(MaterialType.Sand)
.Hardness(0.5f)
.Resistance(2.5f)
.Sound(SoundType.Sand)
.Icon("examplemod:block/ruby_sand")
.Name(Text.Translatable("block.examplemod.ruby_sand"))
.RequiredTool(ToolType.Shovel)
.InCreativeTab(CreativeTab.BuildingBlocks)
.Prepend());
RubyStoneSlab = (RegisteredSlabBlock)Registry.Block.Register("examplemod:ruby_stone_slab",
new SlabBlock(),
new BlockProperties()
.Material(MaterialType.Stone)
.Hardness(1.5f)
.Resistance(10f)
.Sound(SoundType.Stone)
.Icon("examplemod:block/ruby_stone")
.Name(Text.Translatable("block.examplemod.ruby_stone_slab"))
.RequiredHarvestLevel(1)
.RequiredTool(ToolType.Pickaxe)
.InCreativeTab(CreativeTab.BuildingBlocks));
RubyWoodSlab = (RegisteredSlabBlock)Registry.Block.Register("examplemod:ruby_wood_slab",
new SlabBlock(),
new BlockProperties()
.Material(MaterialType.Wood)
.Hardness(2.0f)
.Resistance(5f)
.Sound(SoundType.Wood)
.Icon("examplemod:block/ruby_wood_planks")
.Name(Text.Translatable("block.examplemod.ruby_wood_slab"))
.InCreativeTab(CreativeTab.BuildingBlocks));
RubyLamp = Registry.Block.Register("examplemod:ruby_lamp", new RubyLampBlock(false),
new BlockProperties()
.Material(MaterialType.Glass)
.Hardness(0.3f)
.Resistance(1.5f)
.Sound(SoundType.Glass)
.Icon("examplemod:block/ruby_lamp")
.Name(Text.Translatable("block.examplemod.ruby_lamp"))
.RequiredHarvestLevel(0)
.RequiredTool(ToolType.Pickaxe)
.AcceptsRedstonePower()
.InCreativeTab(CreativeTab.BuildingBlocks));
RubyLampLit = Registry.Block.Register("examplemod:ruby_lamp_lit",
new RubyLampBlock(true)
{
DropAsBlockId = new Identifier("examplemod:ruby_lamp"),
CloneAsBlockId = new Identifier("examplemod:ruby_lamp")
},
new BlockProperties()
.Material(MaterialType.Glass)
.Hardness(0.3f)
.Resistance(1.5f)
.Sound(SoundType.Glass)
.Icon("examplemod:block/ruby_lamp_on")
.LightLevel(1.0f)
.Name(Text.Translatable("block.examplemod.ruby_lamp_lit"))
.RequiredHarvestLevel(0)
.RequiredTool(ToolType.Pickaxe)
.AcceptsRedstonePower());
Orichalcum = Registry.Block.Register("examplemod:orichalcum_ore",
new BlockProperties()
.Material(MaterialType.Metal)
.Hardness(5.0f)
.Resistance(30f)
.Sound(SoundType.Metal)
.Icon("examplemod:block/orichalcum_ore")
.Name(Text.Translatable("block.examplemod.orichalcum_ore"))
.RequiredHarvestLevel(4)
.RequiredTool(ToolType.Pickaxe)
.InCreativeTab(CreativeTab.BuildingBlocks));
Ruby = Registry.Item.Register("examplemod:ruby",
new ItemProperties()
.MaxStackSize(64)
.Icon("examplemod:item/ruby")
.Name(Text.Translatable("item.examplemod.ruby"))
.InCreativeTab(CreativeTab.Materials));
Registry.Item.RegisterToolMaterial("examplemod:ruby_material",
new ToolMaterialDefinition()
.BaseTier(ToolTier.Diamond)
.HarvestLevel(4)
.DestroySpeed(10.0f));
RubySwordItem = Registry.Item.Register("examplemod:ruby_sword", new RubySword { CustomMaterialId = "examplemod:ruby_material" },
new ItemProperties()
.MaxStackSize(1)
.MaxDamage(512)
.AttackDamage(8.0f)
.Icon("examplemod:item/ruby_sword")
.Name(Text.Translatable("item.examplemod.ruby_sword"))
.InCreativeTab(CreativeTab.ToolsAndWeapons));
RubyShovelItem = Registry.Item.Register("examplemod:ruby_shovel", new RubyShovel { CustomMaterialId = "examplemod:ruby_material" },
new ItemProperties()
.MaxStackSize(1)
.MaxDamage(512)
.AttackDamage(4.5f)
.Icon("examplemod:item/ruby_shovel")
.Name(Text.Translatable("item.examplemod.ruby_shovel"))
.InCreativeTab(CreativeTab.ToolsAndWeapons));
RubyPickaxeItem = Registry.Item.Register("examplemod:ruby_pickaxe", new RubyPickaxe { CustomMaterialId = "examplemod:ruby_material" },
new ItemProperties()
.MaxStackSize(1)
.MaxDamage(512)
.AttackDamage(5.0f)
.Icon("examplemod:item/ruby_pickaxe")
.Name(Text.Translatable("item.examplemod.ruby_pickaxe"))
.InCreativeTab(CreativeTab.ToolsAndWeapons));
RubyAxeItem = Registry.Item.Register("examplemod:ruby_axe", new RubyAxe { CustomMaterialId = "examplemod:ruby_material" },
new ItemProperties()
.MaxStackSize(1)
.MaxDamage(512)
.AttackDamage(7.0f)
.Icon("examplemod:item/ruby_axe")
.Name(Text.Translatable("item.examplemod.ruby_axe"))
.InCreativeTab(CreativeTab.ToolsAndWeapons));
RubyHoeItem = Registry.Item.Register("examplemod:ruby_hoe", new RubyHoe { CustomMaterialId = "examplemod:ruby_material" },
new ItemProperties()
.MaxStackSize(1)
.MaxDamage(512)
.AttackDamage(1.0f)
.Icon("examplemod:item/ruby_hoe")
.Name(Text.Translatable("item.examplemod.ruby_hoe"))
.InCreativeTab(CreativeTab.ToolsAndWeapons)
.Prepend());
RubyWandItem = Registry.Item.Register("examplemod:ruby_wand", new RubyWand(),
new ItemProperties()
.MaxStackSize(1)
.Icon("examplemod:item/ruby_wand")
.Name(Text.Translatable("item.examplemod.ruby_wand"))
.InCreativeTab(CreativeTab.ToolsAndWeapons));
Registry.Recipe.AddFurnace("examplemod:ruby_ore", "examplemod:ruby", 1.0f);
GameEvents.OnBlockBreak += OnBlockBroken;
Logger.Info("Example Mod initialized! Ruby ore and ruby registered.");
}
private void OnBlockBroken(object? sender, BlockBreakEventArgs e)
{
if (RubyOre != null && e.BlockId == RubyOre.StringId.ToString())
{
Logger.Info($"Ruby ore broken at ({e.X}, {e.Y}, {e.Z})!");
}
}
public void OnTick()
{
// Per-tick logic goes here
}
public void OnShutdown()
{
Logger.Info("Example Mod shutting down.");
}
internal static bool TryGetCurrentLevel(out nint levelPtr)
{
levelPtr = s_currentLevel;
return s_hasLevel && levelPtr != 0;
}
}