Files
LegacyWeaveLoader/LegacyForge.API/NativeInterop.cs
Jacobwasbeast de22a24100 Initial commit: LegacyForge mod loader for Minecraft Legacy Edition
SKSE-style external mod loader with zero game source modifications.
- LegacyForge.Launcher: C# console app that injects runtime DLL into game process
- LegacyForgeRuntime: C++ DLL with PDB symbol resolution, MinHook function hooking, and .NET CoreCLR hosting
- LegacyForge.Core: C# mod discovery and lifecycle management
- LegacyForge.API: Fabric-style mod API with namespaced string IDs, fluent property builders, and event system
- ExampleMod: Sample mod demonstrating block/item registration
2026-03-06 15:11:53 -06:00

65 lines
2.5 KiB
C#

using System.Runtime.InteropServices;
namespace LegacyForge.API;
/// <summary>
/// Internal P/Invoke bindings to LegacyForgeRuntime.dll native exports.
/// Mod authors should use the Registry and Logger classes instead of calling these directly.
/// </summary>
internal static class NativeInterop
{
private const string RuntimeDll = "LegacyForgeRuntime";
[DllImport(RuntimeDll, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
internal static extern int native_register_block(
string namespacedId,
int materialId,
float hardness,
float resistance,
int soundType,
string iconName,
float lightEmission,
int lightBlock);
[DllImport(RuntimeDll, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
internal static extern int native_register_item(
string namespacedId,
int maxStackSize,
int maxDamage);
[DllImport(RuntimeDll, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
internal static extern int native_register_entity(
string namespacedId,
float width,
float height,
int trackingRange);
[DllImport(RuntimeDll, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
internal static extern void native_add_shaped_recipe(
string resultId,
int resultCount,
string pattern,
string ingredientIds);
[DllImport(RuntimeDll, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
internal static extern void native_add_furnace_recipe(
string inputId,
string outputId,
float xp);
[DllImport(RuntimeDll, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
internal static extern void native_log(string message, int level);
[DllImport(RuntimeDll, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
internal static extern int native_get_block_id(string namespacedId);
[DllImport(RuntimeDll, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
internal static extern int native_get_item_id(string namespacedId);
[DllImport(RuntimeDll, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
internal static extern int native_get_entity_id(string namespacedId);
[DllImport(RuntimeDll, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
internal static extern void native_subscribe_event(string eventName, IntPtr managedFnPtr);
}