Files
LegacyWeaveLoader/ExampleMod/ExampleMod.cs
Jacobwasbeast fa195fdc2e Rebrand LegacyForge to Weave Loader
Rename across entire codebase:
- LegacyForge -> WeaveLoader (identifiers, namespaces, classes, DLLs)
- LegacyForgeRuntime -> WeaveLoaderRuntime (C++ project)
- LegacyForge.API/Core/Launcher -> WeaveLoader.API/Core/Launcher (C# projects)
- [LegacyForge] -> [WeaveLoader] (log prefixes)
- legacyforge -> weaveloader (config files, log files, backup suffixes)
- Display name "Weave Loader" in README, CONTRIBUTING, LICENSE
2026-03-06 23:31:18 -06:00

59 lines
1.7 KiB
C#

using WeaveLoader.API;
using WeaveLoader.API.Block;
using WeaveLoader.API.Item;
using WeaveLoader.API.Events;
namespace ExampleMod;
[Mod("examplemod", Name = "Example Mod", Version = "1.0.0", Author = "WeaveLoader",
Description = "A sample mod demonstrating the WeaveLoader API")]
public class ExampleMod : IMod
{
public static RegisteredBlock? RubyOre;
public static RegisteredItem? Ruby;
public void OnInitialize()
{
RubyOre = Registry.Block.Register("examplemod:ruby_ore",
new BlockProperties()
.Material(MaterialType.Stone)
.Hardness(3.0f)
.Resistance(15f)
.Sound(SoundType.Stone)
.Icon("examplemod:ruby_ore") // From assets/blocks/ruby_ore.png
.Name("Ruby Ore")
.InCreativeTab(CreativeTab.BuildingBlocks));
Ruby = Registry.Item.Register("examplemod:ruby",
new ItemProperties()
.MaxStackSize(64)
.Icon("examplemod:ruby") // From assets/items/ruby.png
.Name("Ruby")
.InCreativeTab(CreativeTab.Materials));
Registry.Recipe.AddFurnace("examplemod:ruby_ore", "examplemod:ruby", 1.0f);
GameEvents.OnBlockBreak += OnBlockBroken;
Logger.Info("Example Mod initialized! Ruby ore and ruby registered.");
}
private void OnBlockBroken(object? sender, BlockBreakEventArgs e)
{
if (RubyOre != null && e.BlockId == RubyOre.StringId.ToString())
{
Logger.Info($"Ruby ore broken at ({e.X}, {e.Y}, {e.Z})!");
}
}
public void OnTick()
{
// Per-tick logic goes here
}
public void OnShutdown()
{
Logger.Info("Example Mod shutting down.");
}
}