Files
M2noa-MCLCE-Archive/precompiled-windows/Common/GameRules/ConsoleGenerateStructureAction.h
2026-03-04 19:50:13 -06:00

11 lines
208 B
C++

#pragma once
#include "GameRuleDefinition.h"
class ConsoleGenerateStructureAction : public GameRuleDefinition
{
public:
virtual int getEndX() = 0;
virtual int getEndY() = 0;
virtual int getEndZ() = 0;
};