dirty fix to gamma bug.. (it doesnt look the same tho...)

This commit is contained in:
LazyByteDev
2026-03-03 19:14:21 -05:00
parent e9ea11b861
commit 1f0fddeb97
3 changed files with 7 additions and 2 deletions

View File

@@ -928,7 +928,7 @@ void GameRenderer::updateLightTexture(float a)
}
}
float brightness = 0.0f; // 4J - TODO - was mc->options->gamma;
float brightness = mc->options->gamma; // 4J - TODO - was mc->options->gamma;
if (_r > 1) _r = 1;
if (_g > 1) _g = 1;
if (_b > 1) _b = 1;