Added customizable skin + capes and fixed flipped third person

This commit is contained in:
LazyByteDev
2026-03-05 18:40:13 -05:00
parent 67458d6e39
commit 21465b6653
19 changed files with 1359 additions and 337 deletions

View File

@@ -10,7 +10,7 @@ UIScene_HelpAndOptionsMenu::UIScene_HelpAndOptionsMenu(int iPad, void *initData,
m_bNotInGame=(Minecraft::GetInstance()->level==NULL);
m_buttons[BUTTON_HAO_CHANGESKIN].init(app.GetString(IDS_CHANGE_SKIN),BUTTON_HAO_CHANGESKIN);
m_buttons[BUTTON_HAO_CHANGESKIN].init(L"Customize Character",BUTTON_HAO_CHANGESKIN);
m_buttons[BUTTON_HAO_HOWTOPLAY].init(app.GetString(IDS_HOW_TO_PLAY),BUTTON_HAO_HOWTOPLAY);
m_buttons[BUTTON_HAO_CONTROLS].init(app.GetString(IDS_CONTROLS),BUTTON_HAO_CONTROLS);
m_buttons[BUTTON_HAO_SETTINGS].init(app.GetString(IDS_SETTINGS),BUTTON_HAO_SETTINGS);
@@ -209,7 +209,7 @@ void UIScene_HelpAndOptionsMenu::handlePress(F64 controlId, F64 childId)
switch((int)controlId)
{
case BUTTON_HAO_CHANGESKIN:
ui.NavigateToScene(m_iPad, eUIScene_SkinSelectMenu);
ui.NavigateToScene(m_iPad, eUIScene_CustomizeCharacterMenu);
break;
case BUTTON_HAO_HOWTOPLAY:
ui.NavigateToScene(m_iPad, eUIScene_HowToPlayMenu);