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reimplement aether stuff from personal repo
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@@ -27,7 +27,7 @@ const unsigned int PlayerRenderer::s_nametagColors[MINECRAFT_NET_MAX_PLAYERS] =
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#endif
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};
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const wstring PlayerRenderer::MATERIAL_NAMES[5] = { L"cloth", L"chain", L"iron", L"diamond", L"gold" };
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const wstring PlayerRenderer::MATERIAL_NAMES[7] = { L"cloth", L"chain", L"iron", L"diamond", L"gold", L"zanite_layer", L"gravitite_layer" };
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PlayerRenderer::PlayerRenderer() : MobRenderer( new HumanoidModel(0), 0.5f )
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{
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