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reimplement aether stuff from personal repo
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14
Minecraft.World/SkyrootTreeFeature.h
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14
Minecraft.World/SkyrootTreeFeature.h
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#pragma once
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#include "Feature.h"
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class SkyrootTreeFeature : public Feature
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{
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private:
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const int baseHeight;
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public:
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SkyrootTreeFeature(bool doUpdate);
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SkyrootTreeFeature(bool doUpdate, int baseHeight);
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virtual bool place(Level *level, Random *random, int x, int y, int z);
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};
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