#pragma once #include "AercloudTile.h" class GoldAercloudTile : public AercloudTile { friend class Tile; protected: GoldAercloudTile(int id); public: virtual int getColor() const; virtual int getColor(int auxData); virtual int getColor(LevelSource *level, int x, int y, int z); virtual int getColor(LevelSource *level, int x, int y, int z, int data); };