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LazyByteDev b40d5e9d01 src stuff
2026-03-02 03:31:00 -05:00

13 lines
374 B
C++

#pragma once
#include "Tile_SPU.h"
class LadderTile_SPU : public Tile_SPU
{
public:
LadderTile_SPU(int id) : Tile_SPU(id) {}
virtual bool blocksLight() { return false; }
virtual bool isSolidRender(bool isServerLevel = false) { return false; }
virtual bool isCubeShaped() { return false; }
virtual int getRenderShape() { return Tile_SPU::SHAPE_LADDER; }
};