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LazyByteDev b40d5e9d01 src stuff
2026-03-02 03:31:00 -05:00

12 lines
248 B
C++

#pragma once
#include "EntityRenderer.h"
class TntRenderer : public EntityRenderer
{
private:
TileRenderer *tileRenderer;
public:
TntRenderer();
virtual void render(shared_ptr<Entity> _tnt, double x, double y, double z, float rot, float a);
};