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LazyByteDev b40d5e9d01 src stuff
2026-03-02 03:31:00 -05:00

15 lines
316 B
C++

#pragma once
#include "Tile.h"
#include "Material.h"
class Random;
class BookshelfTile : public Tile
{
public:
BookshelfTile(int id);
virtual Icon *getTexture(int face, int data);
virtual int getResourceCount(Random *random);
virtual int getResource(int data, Random *random,int playerBonusLevel);
};