Files
MinecraftCommunityEdition-c…/Minecraft.World/DeadBushTile.h
LazyByteDev b40d5e9d01 src stuff
2026-03-02 03:31:00 -05:00

17 lines
424 B
C++

#pragma once
#include "Bush.h"
class Random;
class DeadBushTile : public Bush
{
friend class Tile;
protected:
DeadBushTile(int id);
virtual bool mayPlaceOn(int tile);
public:
virtual void updateDefaultShape(); // 4J Added override
virtual int getResource(int data, Random *random, int playerBonusLevel);
virtual void playerDestroy(Level *level, shared_ptr<Player> player, int x, int y, int z, int data);
};