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17 lines
545 B
C++
17 lines
545 B
C++
#pragma once
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#include "Tile.h"
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class Random;
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class Player;
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class AetherOreTile : public Tile
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{
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public:
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AetherOreTile(int id);
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virtual int getResource(int data, Random *random, int playerBonusLevel);
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virtual int getResourceCount(Random *random);
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virtual void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonusLevel);
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virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by);
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virtual void playerDestroy(Level *level, shared_ptr<Player> player, int x, int y, int z, int data);
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};
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