/* Copyright (c) 2024-present miku-666
 * This software is provided 'as-is', without any express or implied
 * warranty. In no event will the authors be held liable for any damages
 * arising from the use of this software.
 * 
 * Permission is granted to anyone to use this software for any purpose,
 * including commercial applications, and to alter it and redistribute it
 * freely, subject to the following restrictions:
 * 
 * 1.The origin of this software must not be misrepresented; you must not
 *    claim that you wrote the original software. If you use this software
 *    in a product, an acknowledgment in the product documentation would be
 *    appreciated but is not required.
 * 2. Altered source versions must be plainly marked as such, and must not be
 *    misrepresented as being the original software.
 * 3. This notice may not be removed or altered from any source distribution.
**/
using System;
using System.Drawing;
using OpenTK.Graphics.OpenGL;
using PckStudio.Rendering.Shader;

namespace PckStudio.Rendering
{
    public static class Renderer
    {
        public static void Draw(ShaderProgram shader, DrawContext context)
        {
            shader.Bind();
            context.VertexArray.Bind();
            context.IndexBuffer.Bind();
            GL.DrawElements(context.PrimitiveType, context.IndexBuffer.GetCount(), DrawElementsType.UnsignedInt, 0);
        }

        public static void SetViewportSize(Size size)
        {
            GL.Viewport(size);
        }

        public static void SetClearColor(Color color)
        {
            GL.ClearColor(color);
        }

        public static void SetLineWidth(float width)
        {
            GL.LineWidth(width);
        }
    }
}
