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Move Bedrock json definitions to Conversion/CommonJsonDefinitions
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/* Copyright (c) 2023-present miku-666
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1.The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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using Newtonsoft.Json;
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namespace PckStudio.Conversion.Common.JsonDefinitions
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{
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internal class SkinJSON
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{
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[JsonProperty("serialize_name")]
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public string SerializeName = string.Empty;
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[JsonProperty("localization_name")]
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public string LocalizationName = string.Empty;
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[JsonProperty("skins")]
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public SkinObject[] Skins { get; set; }
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}
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}
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