diff --git a/PCK-Studio/Controls/Editor/PckEditor.cs b/PCK-Studio/Controls/Editor/PckEditor.cs index ad4b03cd..a0a738a3 100644 --- a/PCK-Studio/Controls/Editor/PckEditor.cs +++ b/PCK-Studio/Controls/Editor/PckEditor.cs @@ -697,8 +697,8 @@ namespace PckStudio.Controls // this math is basically to ensure the face is stretched if the texture is improper Rectangle faceRect = new Rectangle( - (int)(depth * textureScaleX + depth * textureScaleX), - (int)(depth * textureScaleY + depth * textureScaleY), + (int)(depth * textureScaleX), + (int)(depth * textureScaleY), (int)(width * textureScaleX), (int)(height * textureScaleY) );