From 591e1ac5dc53aaa3a852bcd10f69d95fb94db109 Mon Sep 17 00:00:00 2001 From: MattNL Date: Tue, 25 Apr 2023 19:41:58 -0400 Subject: [PATCH] Fixed part and offset names in GenerateModel --- .../Forms/Skins-And-Textures/generateModel.cs | 21 ++++++++++++++----- 1 file changed, 16 insertions(+), 5 deletions(-) diff --git a/PCK-Studio/Forms/Skins-And-Textures/generateModel.cs b/PCK-Studio/Forms/Skins-And-Textures/generateModel.cs index 2a87eeba..651dc56f 100644 --- a/PCK-Studio/Forms/Skins-And-Textures/generateModel.cs +++ b/PCK-Studio/Forms/Skins-And-Textures/generateModel.cs @@ -46,12 +46,23 @@ namespace PckStudio // 64x64 Overlay Parts "HEADWEAR", "JACKET", - "SHOULDER0", - "SHOULDER1", "SLEEVE0", "SLEEVE1", "PANTS0", "PANTS1", + "SOCK0", + "SOCK1", + + // Armor Parts + "HELMET", + "CHEST", + "SHOULDER0", + "SHOULDER1", + "WAIST", + "LEGGING0", + "LEGGING1", + "BOOT0", + "BOOT1", }; private static readonly string[] ValidModelOffsetTypes = new string[] @@ -67,11 +78,11 @@ namespace PckStudio // Armor Offsets "HELMET", "CHEST", + "WAIST", + "LEGGING0", + "LEGGING1", "BOOT0", "BOOT1", - "WAIST", - "PANTS0", - "PANTS1", "TOOL0", "TOOL1",