From 5ded1f24a222580715a1dffdfa42701401859739 Mon Sep 17 00:00:00 2001 From: MattNL Date: Thu, 18 Aug 2022 14:17:24 -0400 Subject: [PATCH] AudioEditor now extracts all MSS resources --- PCK-Studio/Forms/Editor/AudioEditor.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/PCK-Studio/Forms/Editor/AudioEditor.cs b/PCK-Studio/Forms/Editor/AudioEditor.cs index 441fe755..aadf6631 100644 --- a/PCK-Studio/Forms/Editor/AudioEditor.cs +++ b/PCK-Studio/Forms/Editor/AudioEditor.cs @@ -139,13 +139,13 @@ namespace PckStudio.Forms.Editor private void handleUtilFiles(bool extractFiles = true) { - //string asiPath = Path.Combine(tempDir, "binkawin.asi"); - //string mssPath = Path.Combine(tempDir, "mss32.dll"); + string asiPath = Path.Combine(tempDir, "binkawin.asi"); + string mssPath = Path.Combine(tempDir, "mss32.dll"); string encoderPath = Path.Combine(tempDir, "binka_encode.exe"); // Deletes files so that System.IO exceptions are avoided - //if (File.Exists(asiPath)) File.Delete(asiPath); - //if (File.Exists(mssPath)) File.Delete(mssPath); + if (File.Exists(asiPath)) File.Delete(asiPath); + if (File.Exists(mssPath)) File.Delete(mssPath); if (File.Exists(encoderPath)) File.Delete(encoderPath); if (Directory.Exists(tempDir)) Directory.Delete(tempDir);