From 74da4a74a9cf753e9036609d89e01e22f0ae30b4 Mon Sep 17 00:00:00 2001 From: miku-666 <74728189+NessieHax@users.noreply.github.com> Date: Wed, 3 Jul 2024 12:50:03 +0200 Subject: [PATCH] TextureAtlasEditor - Use display name rather than internal name when opening animation editor --- PCK-Studio/Forms/Editor/TextureAtlasEditor.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/PCK-Studio/Forms/Editor/TextureAtlasEditor.cs b/PCK-Studio/Forms/Editor/TextureAtlasEditor.cs index 81d6e4f1..8b1fc861 100644 --- a/PCK-Studio/Forms/Editor/TextureAtlasEditor.cs +++ b/PCK-Studio/Forms/Editor/TextureAtlasEditor.cs @@ -529,7 +529,7 @@ namespace PckStudio.Forms.Editor var animation = file.GetDeserializedData(AnimationDeserializer.DefaultDeserializer); - var animationEditor = new AnimationEditor(animation, _selectedTile.Tile.InternalName, GetBlendColor()); + var animationEditor = new AnimationEditor(animation, _selectedTile.Tile.DisplayName); if (animationEditor.ShowDialog(this) != DialogResult.OK) { return;