From 8b3634019d5c3fae3f6db548e9f126daf90dea4c Mon Sep 17 00:00:00 2001 From: miku-666 <74728189+NessieHax@users.noreply.github.com> Date: Thu, 23 May 2024 19:00:24 +0200 Subject: [PATCH] SkinRenderer - Add anim condition before rendering armor --- PCK-Studio/Rendering/SkinRenderer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/PCK-Studio/Rendering/SkinRenderer.cs b/PCK-Studio/Rendering/SkinRenderer.cs index b550c35d..6e97aeed 100644 --- a/PCK-Studio/Rendering/SkinRenderer.cs +++ b/PCK-Studio/Rendering/SkinRenderer.cs @@ -1100,7 +1100,7 @@ namespace PckStudio.Rendering } // Armor rendering - if (ShowArmor) + if (ShowArmor && !ANIM.GetFlag(SkinAnimFlag.ALL_ARMOR_DISABLED)) { armorTexture.Bind(); //skinShader.SetUniform4("u_Color", Color.FromArgb(0xff << 24 | Color.White.ToArgb() - _outlineColor.ToArgb()));