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https://git.huckle.dev/Huckles-Minecraft-Archive/PCK-Studio.git
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Move Common functionality to Core project & rendering and Model support as well
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273
PckStudio.Core/Extensions/ImageExtensions.cs
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273
PckStudio.Core/Extensions/ImageExtensions.cs
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/* Copyright (c) 2023-present miku-666
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1.The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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using System;
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using System.Drawing;
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using System.Diagnostics;
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using System.Drawing.Imaging;
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using System.Drawing.Drawing2D;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Threading.Tasks;
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namespace PckStudio.Core.Extensions
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{
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public static class ImageExtensions
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{
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public static Image ReleaseFromFile(this Image image)
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{
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Image img = new Bitmap(image);
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image.Dispose();
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return img;
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}
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public static Image GetArea(this Image source, Rectangle area)
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{
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Image tileImage = new Bitmap(area.Width, area.Height);
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using (Graphics gfx = Graphics.FromImage(tileImage))
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{
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gfx.SmoothingMode = SmoothingMode.None;
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gfx.InterpolationMode = InterpolationMode.NearestNeighbor;
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gfx.PixelOffsetMode = PixelOffsetMode.HighQuality;
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gfx.DrawImage(source, new Rectangle(Point.Empty, area.Size), area, GraphicsUnit.Pixel);
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}
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return tileImage;
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}
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/// <summary>
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/// Creates an IEnumerable by reading in horizontal order
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/// </summary>
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/// <param name="source">this image</param>
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/// <param name="scalar">Indecates width and height of image sub section</param>
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/// <returns><see cref="IEnumerable{Image}"/> of type <see cref="Image"/></returns>
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public static IEnumerable<Image> SplitHorizontal(this Image source, int scalar)
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{
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return source.Split(scalar, ImageLayoutDirection.Horizontal);
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}
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public static IEnumerable<Image> Split(this Image source, int scalar, ImageLayoutDirection layoutDirection)
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{
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return Split(source, new Size(scalar, scalar), layoutDirection);
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}
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public static IEnumerable<Image> Split(this Image source, Size size, ImageLayoutDirection imageLayout)
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{
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int rowCount = source.Width / size.Width;
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int columnCount = source.Height / size.Height;
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Debug.WriteLine($"Image size: {source.Size}, Area size: {size}, col num: {columnCount}, row num: {rowCount}");
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for (int i = 0; i < columnCount * rowCount; i++)
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{
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int row = Math.DivRem(i, rowCount, out int column);
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if (imageLayout == ImageLayoutDirection.Vertical)
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column = Math.DivRem(i, columnCount, out row);
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Rectangle tileArea = new Rectangle(new Point(column * size.Width, row * size.Height), size);
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yield return source.GetArea(tileArea);
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}
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yield break;
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}
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public static IEnumerable<Image> Split(this Image source, ImageLayoutDirection layoutDirection)
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{
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for (int i = 0; i < source.Height / source.Width; i++)
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{
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ImageSection locationInfo = new ImageSection(source.Size, i, layoutDirection);
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yield return source.GetArea(locationInfo.Area);
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}
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yield break;
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}
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public static Image Combine(this IEnumerable<Image> sources, ImageLayoutDirection layoutDirection)
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{
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Size imageSize = CalculateImageSize(sources, layoutDirection);
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var image = new Bitmap(imageSize.Width, imageSize.Height);
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using (var graphic = Graphics.FromImage(image))
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{
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foreach ((int i, Image texture) in sources.enumerate())
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{
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var info = new ImageSection(texture.Size, i, layoutDirection);
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graphic.DrawImage(texture, info.Point);
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}
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}
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return image;
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}
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private static Size CalculateImageSize(IEnumerable<Image> sources, ImageLayoutDirection layoutDirection)
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{
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Size size = sources.First().Size;
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int count = sources.Count();
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if (count < 2)
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return count < 1 ? Size.Empty : size;
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var horizontal = layoutDirection == ImageLayoutDirection.Horizontal;
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if (!sources.All(img => img.Size == size))
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throw new InvalidOperationException("Images must have the same width and height.");
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if (horizontal)
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size.Width *= count;
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else
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size.Height *= count;
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return size;
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}
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public static Image Resize(this Image image, Size size, GraphicsConfig graphicsConfig)
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{
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return image.Resize(size.Width, size.Height, graphicsConfig);
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}
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public static Image Resize(this Image image, int width, int height, GraphicsConfig graphicsConfig)
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{
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var destRect = new Rectangle(0, 0, width, height);
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var destImage = new Bitmap(width, height);
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destImage.SetResolution(image.HorizontalResolution, image.VerticalResolution);
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using (var graphics = Graphics.FromImage(destImage))
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{
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graphics.ApplyConfig(graphicsConfig);
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using (var wrapMode = new ImageAttributes())
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{
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wrapMode.SetWrapMode(WrapMode.TileFlipXY);
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graphics.DrawImage(image, destRect, 0, 0, image.Width, image.Height, GraphicsUnit.Pixel, wrapMode);
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}
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}
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return destImage;
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}
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public static Image Blend(this Image image, Color overlayColor, BlendMode mode)
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{
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if (image is not Bitmap baseImage)
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return image;
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Bitmap bitmapResult = new Bitmap(baseImage.Width, baseImage.Height, PixelFormat.Format32bppArgb);
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BitmapData baseImageData = baseImage.LockBits(new Rectangle(Point.Empty, baseImage.Size),
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ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
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BitmapData resultImageData = bitmapResult.LockBits(new Rectangle(Point.Empty, bitmapResult.Size),
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ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
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Parallel.For(0, baseImageData.Stride * baseImageData.Height / 4, (i) =>
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{
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int k = i * 4;
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unsafe
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{
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int color = Unsafe.Read<int>((baseImageData.Scan0 + k).ToPointer());
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byte a = (byte)(color >> 24 & 0xff);
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if (a == 0)
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{
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Unsafe.Write((resultImageData.Scan0 + k).ToPointer(), 0);
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return;
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}
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var b = ColorExtensions.BlendValues((byte)(color >> 0 & 0xff), overlayColor.B, mode);
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var g = ColorExtensions.BlendValues((byte)(color >> 8 & 0xff), overlayColor.G, mode);
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var r = ColorExtensions.BlendValues((byte)(color >> 16 & 0xff), overlayColor.R, mode);
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int blendedValue = a << 24 | r << 16 | g << 8 | b;
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Unsafe.Write((resultImageData.Scan0 + k).ToPointer(), blendedValue);
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}
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});
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bitmapResult.UnlockBits(resultImageData);
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baseImage.UnlockBits(baseImageData);
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return bitmapResult;
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}
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public static Image Blend(this Image image, Image overlay, BlendMode mode)
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{
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if (image is not Bitmap baseImage || overlay is not Bitmap overlayImage ||
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image.Width != overlay.Width || image.Height != overlay.Height)
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return image;
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BitmapData baseImageData = baseImage.LockBits(new Rectangle(Point.Empty, baseImage.Size),
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ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
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byte[] baseImageBuffer = new byte[baseImageData.Stride * baseImageData.Height];
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Marshal.Copy(baseImageData.Scan0, baseImageBuffer, 0, baseImageBuffer.Length);
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BitmapData overlayImageData = overlayImage.LockBits(new Rectangle(Point.Empty, overlayImage.Size),
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ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
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byte[] overlayImageBuffer = new byte[overlayImageData.Stride * overlayImageData.Height];
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Marshal.Copy(overlayImageData.Scan0, overlayImageBuffer, 0, overlayImageBuffer.Length);
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for (int k = 0; k < baseImageBuffer.Length && k < overlayImageBuffer.Length; k += 4)
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{
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baseImageBuffer[k + 0] = ColorExtensions.BlendValues(baseImageBuffer[k + 0], overlayImageBuffer[k + 0], mode);
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baseImageBuffer[k + 1] = ColorExtensions.BlendValues(baseImageBuffer[k + 1], overlayImageBuffer[k + 1], mode);
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baseImageBuffer[k + 2] = ColorExtensions.BlendValues(baseImageBuffer[k + 2], overlayImageBuffer[k + 2], mode);
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}
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Bitmap bitmapResult = new Bitmap(baseImage.Width, baseImage.Height, PixelFormat.Format32bppArgb);
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BitmapData resultImageData = bitmapResult.LockBits(new Rectangle(Point.Empty, bitmapResult.Size),
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ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
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Marshal.Copy(baseImageBuffer, 0, resultImageData.Scan0, baseImageBuffer.Length);
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bitmapResult.UnlockBits(resultImageData);
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baseImage.UnlockBits(baseImageData);
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overlayImage.UnlockBits(overlayImageData);
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return bitmapResult;
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}
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public static Image Interpolate(this Image image1, Image image2, double delta)
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{
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delta = MathExtensions.Clamp(delta, 0.0, 1.0);
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if (image1 is not Bitmap baseImage || image2 is not Bitmap overlayImage ||
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image1.Width != image2.Width || image1.Height != image2.Height)
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return image1;
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BitmapData baseImageData = baseImage.LockBits(new Rectangle(Point.Empty, baseImage.Size),
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ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
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byte[] baseImageBuffer = new byte[baseImageData.Stride * baseImageData.Height];
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Marshal.Copy(baseImageData.Scan0, baseImageBuffer, 0, baseImageBuffer.Length);
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baseImage.UnlockBits(baseImageData);
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BitmapData overlayImageData = overlayImage.LockBits(new Rectangle(Point.Empty, overlayImage.Size),
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ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
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byte[] overlayImageBuffer = new byte[overlayImageData.Stride * overlayImageData.Height];
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Marshal.Copy(overlayImageData.Scan0, overlayImageBuffer, 0, overlayImageBuffer.Length);
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overlayImage.UnlockBits(overlayImageData);
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byte[] finalBuffer = new byte[baseImageData.Stride * baseImageData.Height];
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for (int k = 0; k < baseImageBuffer.Length && k < overlayImageBuffer.Length; k += 4)
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{
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finalBuffer[k + 0] = ColorExtensions.Mix(delta, baseImageBuffer[k + 0], overlayImageBuffer[k + 0]);
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finalBuffer[k + 1] = ColorExtensions.Mix(delta, baseImageBuffer[k + 1], overlayImageBuffer[k + 1]);
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finalBuffer[k + 2] = ColorExtensions.Mix(delta, baseImageBuffer[k + 2], overlayImageBuffer[k + 2]);
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finalBuffer[k + 3] = ColorExtensions.Mix(delta, baseImageBuffer[k + 3], overlayImageBuffer[k + 3]);
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}
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Bitmap bitmapResult = new Bitmap(baseImage.Width, baseImage.Height, PixelFormat.Format32bppArgb);
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BitmapData resultImageData = bitmapResult.LockBits(new Rectangle(Point.Empty, bitmapResult.Size),
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ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
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Marshal.Copy(finalBuffer, 0, resultImageData.Scan0, finalBuffer.Length);
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bitmapResult.UnlockBits(resultImageData);
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return bitmapResult;
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}
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}
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}
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