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Move Common functionality to Core project & rendering and Model support as well
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81
PckStudio.Core/Serializer/AnimationSerializer.cs
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81
PckStudio.Core/Serializer/AnimationSerializer.cs
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/* Copyright (c) 2024-present miku-666
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1.The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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using System.Collections.Generic;
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using System;
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using System.Drawing;
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using System.Text;
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using OMI.Formats.Pck;
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using PckStudio.Core.Extensions;
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using PckStudio.Interfaces;
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using PckStudio.Core;
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using System.Linq;
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using Newtonsoft.Json.Linq;
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using System.Windows.Forms;
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namespace PckStudio.Core.Serializer
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{
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public sealed class AnimationSerializer : IPckAssetSerializer<Animation>
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{
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public static readonly AnimationSerializer DefaultSerializer = new AnimationSerializer();
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public void Serialize(Animation animation, ref PckAsset asset)
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{
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string anim = SerializeAnim(animation);
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asset.SetProperty("ANIM", anim);
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Image texture = SerializeTexture(animation);
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asset.SetTexture(texture);
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}
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private static string SerializeAnim(Animation animation)
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{
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StringBuilder stringBuilder = new StringBuilder(animation.Interpolate ? "#" : string.Empty);
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foreach (Animation.Frame frame in animation.GetFrames())
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stringBuilder.Append($"{animation.GetTextureIndex(frame.Texture)}*{frame.Ticks},");
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return stringBuilder.ToString(0, stringBuilder.Length - 1);
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}
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public static Image SerializeTexture(Animation animation)
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{
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IReadOnlyCollection<Image> textures = animation.GetTextures();
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Size size = textures.First().Size;
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if (size.Width != size.Height)
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throw new Exception("Invalid size");
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return textures.Combine(ImageLayoutDirection.Vertical);
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}
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public static JObject SerializeJavaAnimation(Animation animation)
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{
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JObject janimation = new JObject();
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JObject mcmeta = new JObject();
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mcmeta["comment"] = $"Animation converted with {Application.ProductName}";
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mcmeta["animation"] = janimation;
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JArray jframes = new JArray();
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foreach (Animation.Frame frame in animation.GetFrames())
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{
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JObject jframe = new JObject();
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jframe["index"] = animation.GetTextureIndex(frame.Texture);
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jframe["time"] = frame.Ticks;
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jframes.Add(jframe);
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}
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janimation["interpolation"] = animation.Interpolate;
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janimation["frames"] = jframes;
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return mcmeta;
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}
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}
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}
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