diff --git a/PCK-Studio/Resources/shader/texturedCubeFragmentShader.glsl b/PCK-Studio/Resources/shader/texturedCubeFragmentShader.glsl index 66a1b9dc..0bbfdba9 100644 --- a/PCK-Studio/Resources/shader/texturedCubeFragmentShader.glsl +++ b/PCK-Studio/Resources/shader/texturedCubeFragmentShader.glsl @@ -9,5 +9,8 @@ in vec2 o_TexCoord; void main() { - color = texture(Texture, o_TexCoord * o_TillingFactor); + vec4 result = texture(Texture, o_TexCoord * o_TillingFactor); + if (result.a <= 0.0) + discard; + color = result; }; \ No newline at end of file