From 992fbc49b3b85d9bbcd617a007c67331dc214060 Mon Sep 17 00:00:00 2001 From: miku-666 <74728189+NessieHax@users.noreply.github.com> Date: Sat, 16 Nov 2024 16:52:53 +0100 Subject: [PATCH] Fix rendering invisible vertecies --- PCK-Studio/Resources/shader/texturedCubeFragmentShader.glsl | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/PCK-Studio/Resources/shader/texturedCubeFragmentShader.glsl b/PCK-Studio/Resources/shader/texturedCubeFragmentShader.glsl index 66a1b9dc..0bbfdba9 100644 --- a/PCK-Studio/Resources/shader/texturedCubeFragmentShader.glsl +++ b/PCK-Studio/Resources/shader/texturedCubeFragmentShader.glsl @@ -9,5 +9,8 @@ in vec2 o_TexCoord; void main() { - color = texture(Texture, o_TexCoord * o_TillingFactor); + vec4 result = texture(Texture, o_TexCoord * o_TillingFactor); + if (result.a <= 0.0) + discard; + color = result; }; \ No newline at end of file