Refactor Import structure

This commit is contained in:
miku-666
2025-12-29 00:59:39 +01:00
parent b17e8fcea5
commit a4371fae56
59 changed files with 3055 additions and 1089 deletions

View File

@@ -40,7 +40,7 @@ namespace PckStudio.Core.Extensions
Image[] secondTextures = second.GetTextures().ToArray();
Animation animation = new Animation(first.GetTextures().enumerate().Select(ift => ift.value.Combine(secondTextures[ift.index], layoutDirection)));
Animation animation = new Animation(first.GetTextures().Enumerate().Select(ift => ift.value.Combine(secondTextures[ift.index], layoutDirection)));
foreach ((int texId, int frameTime) item in first.GetFrames().Select(f => (texId: first.GetTextureIndex(f.Texture), frameTime: f.Ticks)))
{
animation.AddFrame(item.texId, item.frameTime);