From d6cbb05edc933a42f447a5f3c1ac8b2249e207ad Mon Sep 17 00:00:00 2001 From: miku-666 <74728189+NessieHax@users.noreply.github.com> Date: Mon, 5 Aug 2024 15:34:59 +0200 Subject: [PATCH] SkinRenderer - Fix Highlight part having wrong transform --- PCK-Studio/Rendering/SkinRenderer.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/PCK-Studio/Rendering/SkinRenderer.cs b/PCK-Studio/Rendering/SkinRenderer.cs index 540d3445..de07d36c 100644 --- a/PCK-Studio/Rendering/SkinRenderer.cs +++ b/PCK-Studio/Rendering/SkinRenderer.cs @@ -1074,8 +1074,8 @@ namespace PckStudio.Rendering } } - Matrix4 bbTransform = cubeMesh.Transform; - bbTransform *= GetGroupTransform(box.Type); + Matrix4 bbTransform = GetGroupTransform(box.Type); + bbTransform *= cubeMesh.Transform; bbTransform *= transform; GL.BlendFunc(BlendingFactor.DstAlpha, BlendingFactor.OneMinusSrcAlpha); DrawBoundingBox(bbTransform, cubeBoundingBox, HighlightlingColor);