From d95a99480e7bf10d382f42fa2a710ee4276f6d96 Mon Sep 17 00:00:00 2001 From: MattNL Date: Thu, 29 Dec 2022 12:43:12 -0500 Subject: [PATCH] Added check for file type in ExportSkin Co-Authored-By: Miku-666 <74728189+NessieHax@users.noreply.github.com> --- PCK-Studio/Classes/Convert/FromLCE/LCEToBedrock.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/PCK-Studio/Classes/Convert/FromLCE/LCEToBedrock.cs b/PCK-Studio/Classes/Convert/FromLCE/LCEToBedrock.cs index f6bbfc47..9843ea4b 100644 --- a/PCK-Studio/Classes/Convert/FromLCE/LCEToBedrock.cs +++ b/PCK-Studio/Classes/Convert/FromLCE/LCEToBedrock.cs @@ -524,7 +524,8 @@ namespace PckStudio.Classes.Convert.FromLCE void ExportSkin(PCKFile.FileData file, string ExportPath, List src) { - //Console.WriteLine("============"); + if (file.filetype != PCKFile.FileData.FileType.SkinFile) return; + SkinObject So = new SkinObject(); string skinID = file.filepath.Replace("dlcskin", "").Replace(".png", "").Replace("Skins/", ""); So.localization_name = skinID;