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Add AbstractGameRule.cs & derived classes
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@@ -99,6 +99,14 @@
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<Compile Include="FileDialogFilter.cs" />
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<Compile Include="FileFormats\PckAudioFile.cs" />
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<Compile Include="GameConstants.cs" />
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<Compile Include="GameRule\AbstractGameRule.cs" />
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<Compile Include="GameRule\DistributeItems.cs" />
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<Compile Include="GameRule\NamedArea.cs" />
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<Compile Include="GameRule\OnGameStartSpawnPositions.cs" />
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<Compile Include="GameRule\OnInitialiseWorld.cs" />
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<Compile Include="GameRule\SpawnPositionSet.cs" />
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<Compile Include="GameRule\UpdatePlayer.cs" />
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<Compile Include="GameRule\WorldPosition.cs" />
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<Compile Include="Interfaces\IDLCPackage.cs" />
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<Compile Include="Interfaces\IDLCPackageLocationInfo.cs" />
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<Compile Include="Interfaces\IEditor.cs" />
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