From e057b48d5d513406476e06e612e0fedb9ce60fe0 Mon Sep 17 00:00:00 2001 From: MattNL Date: Thu, 29 Sep 2022 15:50:13 -0400 Subject: [PATCH] Updated ANIM Flag names in GenerateModel --- PCK-Studio/Forms/Skins-And-Textures/generateModel.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/PCK-Studio/Forms/Skins-And-Textures/generateModel.cs b/PCK-Studio/Forms/Skins-And-Textures/generateModel.cs index 8e6f2426..e5033f4f 100644 --- a/PCK-Studio/Forms/Skins-And-Textures/generateModel.cs +++ b/PCK-Studio/Forms/Skins-And-Textures/generateModel.cs @@ -36,20 +36,20 @@ namespace PckStudio DisableArmSwinging = 1 << 0, ZombieArms = 1 << 1, LockFootAnimation = 1 << 2, - unk_BIT3 = 1 << 3, + SitWhileIdle = 1 << 3, unk_BIT4 = 1 << 4, BothLegsSwingParallel = 1 << 5, - unk_BIT6 = 1 << 6, + BothArmsSwingParallel = 1 << 6, MainArmUp = 1 << 7, DisableArmor = 1 << 8, - unk_BIT9 = 1 << 9, + DisableBobbing = 1 << 9, DisableHead = 1 << 10, DisableLeftArm = 1 << 11, DisableRightArm = 1 << 12, DiableBody = 1 << 13, DiableRightLeg = 1 << 14, DiableLeftLeg = 1 << 15, - R2D2Sneak = 1 << 16, + BackwardsSneak = 1 << 16, DisableHeadOverlay = 1 << 17, Is64x64 = 1 << 18, HasSlimArms = 1 << 19,