-Audio Editor has been renamed to the Music Editor
-Music Editor now works with PSVita and PS4 files!
-Added a drag and drop feature for Binka files to the Music Editor to allow for efficient playlist building.
-You can now create a fresh Audio.pck file by using the "Create audio.pck" function, and this also includes PS4 and Vita!
-The categories in the Music Editor now sort themselves by category ID
-The categories in the Music Editor now have icons
-The Animation Editor now plays animations more accurately to how they will appear in game
-Added MipMap support to the Animation Editor, so you can now set whether it is MipMapped or not and what level it is.
-Added some text to display the common name of the animation that you're editing to help keep track of your animations.
-Added an Animation Editor for textures in the "textures/blocks" and "textures/items" folders (besides the clock and compass) and an "EDIT TEXTURE ANIMATION" button.
-Within the animation editor, there is a "Set Bulk Animation Speed" function that sets the entire animation to a set frame speed.
-Improved the drag and drop function.
-Changed some pop up dialogs to child dialogs to prevent multiple extra windows.
-Changed the "EDIT AUDIO" button text to "EDIT MUSIC CUES" to describe the Audio.pck functions more accurately.
-Changed the main tree's double click event to a NodeMouseDoubleClick event to prevent a rare crash and optimize that event's code.
-Adjusted the max display size for large images so that the meta tree would no longer be blocked.
-Added a Drag and Drop feature to the main file tree
-Rename function now properly works with folders
-Fixed the Edit LOC button from appearing on folders and non files
Audio Editor has been patched up some more and a new category combining feature has been introduced. Fixed a few bus and typos on the Main Form too. Added myself to the credits and general project info. (: