Commit Graph

16 Commits

Author SHA1 Message Date
miku-666
6ade4b3f75 Refactor Form1 2022-06-10 12:32:31 +02:00
miku-666
55daef7268 Update some UI's in Additional Pop-ups 2022-06-09 23:34:30 +02:00
miku-666
cb53652135 Update Meta add ui to metro form 2022-06-09 20:03:04 +02:00
miku-666
bc0e7b4286 POC build! 2022-06-09 02:00:09 +02:00
miku-666
6c65c19de7 Update UI, LOCFile, COLFile, add PCKFileReader/Writer, update codebase to use new reader/class objects 2022-06-04 21:13:52 +02:00
miku-666
f3b1b654eb Add PCKFile.cs super buggy build state!!!! 2022-06-01 09:23:27 +02:00
Felix Miller
f845986155 Remove unused reference 2022-05-28 22:55:17 -04:00
MattNL
7ac0688654 Huge Animation Editor Update
-"Move Up" and "Move Down" functions finally work properly and with folders!
-Animation Editor can import Java block and item animations
-Animation Editor has a built-in Change Tile function where every single block and item that can be animated is listed (clock and compass are excluded since they have animations based on game data). When selected, it will automatically set your animation to that tile for you. If a required folder is missing, the function will create the folder for you and place the file inside. Happy animating! (:
-Removed the old "Create Animated Texture" function and replaced it with the new Animation Editor
-Moved the Audio Editor and Animation Editor into their own folders in the Utilities folder to keep things a little more organized in the solution.
2022-04-29 19:57:16 -04:00
MattNL
9e31eb847c Animation Editor and small adjustments
-Added an Animation Editor for textures in the "textures/blocks" and "textures/items" folders (besides the clock and compass) and an "EDIT TEXTURE ANIMATION" button.
-Within the animation editor, there is a "Set Bulk Animation Speed" function that sets the entire animation to a set frame speed.
-Improved the drag and drop function.
-Changed some pop up dialogs to child dialogs to prevent multiple extra windows.
-Changed the "EDIT AUDIO" button text to "EDIT MUSIC CUES" to describe the Audio.pck functions more accurately.
-Changed the main tree's double click event to a NodeMouseDoubleClick event to prevent a rare crash and optimize that event's code.
-Adjusted the max display size for large images so that the meta tree would no longer be blocked.
2022-04-19 18:05:55 -04:00
MattNL
274aa43b35 Last big feature for this build
-Improved Color Editor
-Fixed Add Display ID in the LOC Editor
-Added a Rename Display ID in the LOC Editor
2022-03-25 15:38:47 -04:00
Felix Miller
0d114e471b Upgrade to MSI Installation and MSI based update 2022-02-17 00:05:53 -05:00
MattNL
3b3c9b385d Numerous changes
Audio Editor has been patched up some more and a new category combining feature has been introduced. Fixed a few bus and typos on the Main Form too. Added myself to the credits and general project info. (:
2022-02-09 19:15:25 -05:00
Felix Miller
3e8ef87cdd UpdateFiles 2022-02-06 23:53:30 -05:00
Felix Miller
a5671a0967 Compat. for other devices 2021-08-30 14:28:40 -04:00
PhoenixARC
6b68cb9b97 update 2021-06-20 10:55:29 -04:00
PhoenixARC
85d7dc3d6e Reg Update (5.2) 2021-05-13 19:54:15 -04:00