Commit Graph

2 Commits

Author SHA1 Message Date
MattNL
8e8da95340 Animation Editor bug fixes
-Fixed several incorrect internal names for the change tile list for the following tiles: Crafting Table (front), Crafting Table (side), Torch, Stem, Repeater, Powered Rail, All of the Stained Glass Panes, Allium, Chorus Plant, Double Tall Seagrass, Repeater (Item), Written Book, Flower Pot (Item), Dark Oak Door (Item), Jungle Door (Item)
-Added a few new internal names to the change tile list: Conduit (break particles), Chest (break particles), Ender Chest (Break Particles)
-Removed Barrier (Item) from the Change Tile list
-Clicking "Cancel" in the Change Tile dialog without choosing a tile will no longer overwrite the original tile's name with nothing.
-Clicking "Cancel" in the Change Tile dialog while using the "Create Animated Texture" function will no longer create a file with no name.
2022-04-30 19:16:24 -04:00
MattNL
7ac0688654 Huge Animation Editor Update
-"Move Up" and "Move Down" functions finally work properly and with folders!
-Animation Editor can import Java block and item animations
-Animation Editor has a built-in Change Tile function where every single block and item that can be animated is listed (clock and compass are excluded since they have animations based on game data). When selected, it will automatically set your animation to that tile for you. If a required folder is missing, the function will create the folder for you and place the file inside. Happy animating! (:
-Removed the old "Create Animated Texture" function and replaced it with the new Animation Editor
-Moved the Audio Editor and Animation Editor into their own folders in the Utilities folder to keep things a little more organized in the solution.
2022-04-29 19:57:16 -04:00