Commit Graph

9 Commits

Author SHA1 Message Date
miku-666
0be84e9580 Update Audio Editor UI to be resizeable 2022-06-09 23:32:47 +02:00
miku-666
bc0e7b4286 POC build! 2022-06-09 02:00:09 +02:00
miku-666
ebd908b630 Update AudioEditor 2022-06-08 20:27:34 +02:00
miku-666
e6245d2440 Fix AudioEditor to work with new structure 2022-06-04 22:18:37 +02:00
miku-666
6c65c19de7 Update UI, LOCFile, COLFile, add PCKFileReader/Writer, update codebase to use new reader/class objects 2022-06-04 21:13:52 +02:00
miku-666
f3b1b654eb Add PCKFile.cs super buggy build state!!!! 2022-06-01 09:23:27 +02:00
MattNL
2155d1aac3 Music and Animation editor update
-Audio Editor has been renamed to the Music Editor
-Music Editor now works with PSVita and PS4 files!
-Added a drag and drop feature for Binka files to the Music Editor to allow for efficient playlist building.
-You can now create a fresh Audio.pck file by using the "Create audio.pck" function, and this also includes PS4 and Vita!
-The categories in the Music Editor now sort themselves by category ID
-The categories in the Music Editor now have icons
-The Animation Editor now plays animations more accurately to how they will appear in game
-Added MipMap support to the Animation Editor, so you can now set whether it is MipMapped or not and what level it is.
-Added some text to display the common name of the animation that you're editing to help keep track of your animations.
2022-05-03 16:17:55 -04:00
MattNL
7ac0688654 Huge Animation Editor Update
-"Move Up" and "Move Down" functions finally work properly and with folders!
-Animation Editor can import Java block and item animations
-Animation Editor has a built-in Change Tile function where every single block and item that can be animated is listed (clock and compass are excluded since they have animations based on game data). When selected, it will automatically set your animation to that tile for you. If a required folder is missing, the function will create the folder for you and place the file inside. Happy animating! (:
-Removed the old "Create Animated Texture" function and replaced it with the new Animation Editor
-Moved the Audio Editor and Animation Editor into their own folders in the Utilities folder to keep things a little more organized in the solution.
2022-04-29 19:57:16 -04:00
MattNL
9e31eb847c Animation Editor and small adjustments
-Added an Animation Editor for textures in the "textures/blocks" and "textures/items" folders (besides the clock and compass) and an "EDIT TEXTURE ANIMATION" button.
-Within the animation editor, there is a "Set Bulk Animation Speed" function that sets the entire animation to a set frame speed.
-Improved the drag and drop function.
-Changed some pop up dialogs to child dialogs to prevent multiple extra windows.
-Changed the "EDIT AUDIO" button text to "EDIT MUSIC CUES" to describe the Audio.pck functions more accurately.
-Changed the main tree's double click event to a NodeMouseDoubleClick event to prevent a rare crash and optimize that event's code.
-Adjusted the max display size for large images so that the meta tree would no longer be blocked.
2022-04-19 18:05:55 -04:00