using System.Drawing; using PckStudio.Core.Skin; namespace PckStudio.Core { public sealed class ArmorSet { public string Name { get; } public Image BaseTexture => _layers[0]; public Image Layer => _layers[1]; private Image[] _layers = new Image[2]; public ArmorSet(string name, Image baseTexture, Image overlay) { Name = name; _layers[0] = baseTexture; _layers[1] = overlay; } } }