7.0.0.0 ==================== -Added .3dst (3DS Texture) support -Semi-added Sub-Pck editing -Add an edit all properties tool item -Skin Preview has been improved -Added Pack Icon Injection into .arc file -Improved COL Editor -Massive codebase overhaul and optimization lead by miku-666 (aka NessieHax)!!! -Some UI redesigned by yaboiFoxx -Improved the changelog! -New icons for each of the file types, with unique image icons for skin, texture, and cape files -Added the ability to create Texture and Mash-Up packs -Added a feature to see stats about any given file, including file type -Added a feature set file types for any given file -Added partial editing support for PCKs within other PCKS (MAJOR WIP) -Improved LCE -> Bedrock Skin Pack conversion -Improved Create Skin function and menu -Added Skin ANIM Editor -Added GRF Editor and overall support for GRF files -Delete tool now works with subfolders -Improved Skin Viewer -Added support to export Java Edition animations from the Animation Editor -Added BINKA and WAV drag and drop support in the Music Editor -Added a feature to verify files in the Music Editor -Added a feature to delete all unused songs in the Music Editor -Added a feature to locate and open the pack's Data folder in the Music Editor -Fixed way too many bugs to list 6.5 === -Audio.pck Editor is now the Music Editor with plenty of new features -The Animation Editor now plays animations more accurately -Added MipMap support to the Animation Editor -Added some text to display the common name of the animation that you're working with -Fixed several incorrect internal names for the change tile list -Removed Barrier (Item) from the Change Tile list -Clicking "Cancel" in the Change Tile dialog will no longer overwrite the original tile's name with nothing. -Stained Glass tiles are now displayed as " Stained Glass" instead of " Glass" in the Change Tile list 6.4 === -Added the Animation and Audio.pck Editors -Added Water Color support to the Color Editor -LOC Editor now properly supports UTF-8 -"Move Up" and "Move Down" functions finally work properly and with folders -Replaced the "Create Animated Texture" function with the new Animation Editor -Added JSON Importer to Model Generator -Rename/Clone functionality added -Added a Drag and Drop feature to the main file tree -Rename function now properly works with folders -Fixed the Edit LOC button from appearing on folders and non files -Fixed Add Display ID in the LOC Editor -Added a Rename Display ID in the LOC Editor 6.3 === -Fixed Unathorized server access 6.2 === -smaller monitors now supported 6.1 === -Added PSVita/PS4 PCK Support for PCK Center 6.0 === -Moved to new domain -Fixed Discord RPC Focusing -Fixed offline server breaking PCK Studio 5.9 === -Turned off developer mode 5.8 === -Fixed Issue extracting Skins 5.7 === -Added texture converter -Added New Icon 5.6 === -Fixed WiiU Skin Installer -Added COL Editor 5.5 === -Added support for PS4/PSVita Packs 5.4 === -Fixed Generated model not showing up -Fixed "view skin" button showing up for custom models 5.3 === -Added localized changelogs -Added 3D skin viewer 5.2 === -Changed 'Minekampf' internal namespace to 'PckStudio' -Added contingency server in event of domain downage -Tweaked PCK File Processing -Added discord server link and dialogue -Added Discord RPC(RichPresenceClient) 5.1 === -Removed unused code(exe slightly lighter) 5.0 === -Fixed PCKCenter 'Out of memory' exception -Changed String-based versioning to Float-based 4.9 === -Fixed error updating studio [May require re-download] 4.8 === -Fixed Error when starting PCK Center 4.7 === -Revamped website structure -new api for PCK Studio [starting this update, only the update feature will be avaliable to older versions] 4.6 === -Added Password Hash method -Added 'Add Password' button 4.5 === -Fixed bug opening template PCKs -Fixed bug saving PCKs 3.7 === -Project picked up and restored by PhoenixARC 3.6 === -Added Installation options to PCK Center Collection open dialog -Added Wii U Perma Installer -Fixed more bugs 3.5b ==== -Fixed minor bedrock conversion bug 3.5a ==== -Model generator bugs fixed 3.5 === -Revamped resizable Main and Model Generator forms 3.4 === -Fully polished MOST of the model generator -"Convert to bedrock" now only makes the mcpack -Fixed a few things 3.3e ==== -Fixed Model Generator throwing error when creating new part 3.3d ==== -Fixed Model Generator crashing when minimized -Fixed more bugs 2.9c ==== -Fixed some minor bugs 2.8b ==== -Fixed a few bugs from 2.8 2.8 === -Advanced PCK pck data stucture view -Node rearrangement -Armor management in Model Generator -Fixed several display bugs -Added auto LOC detection -Added auto PCK skin structuring -Folder management -Better error handling -Image size display -Fixed cape typing -Organized context menus -Added more icons to context menu 2.7 === -Minor UI Fixes 2.4 === -Model Generator -Few UI Improvements 2.3(non-feature) === -Rebranded Minekampf as PCK Studio 2.3 === -Fully Fixed Cape Adding -Few UI Improvements