/* Copyright (c) 2024-present miku-666 * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1.The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ using System; using System.Drawing; using OpenTK.Graphics.OpenGL; using PckStudio.Rendering.Shader; namespace PckStudio.Rendering { public static class Renderer { public static void Draw(ShaderProgram shader, DrawContext context) { shader.Bind(); context.VertexArray.Bind(); context.IndexBuffer.Bind(); GL.DrawElements(context.PrimitiveType, context.IndexBuffer.GetCount(), DrawElementsType.UnsignedInt, 0); } public static void SetViewportSize(Size size) { GL.Viewport(size); } public static void SetClearColor(Color color) { GL.ClearColor(color); } public static void SetLineWidth(float width) { GL.LineWidth(width); } } }