/* Copyright (c) 2023-present miku-666 * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ using System; namespace PckStudio.Core { [Flags] public enum ResourceCategory : int { Unknown = -1, Animation = 0x01, ItemAnimation = 0x02 | Animation, BlockAnimation = 0x04 | Animation, Atlas = 0x08, ItemAtlas = 0x10 | Atlas, BlockAtlas = 0x20 | Atlas, ParticleAtlas = 0x40 | Atlas, BannerAtlas = 0x80 | Atlas, PaintingAtlas = 0x100 | Atlas, ExplosionAtlas = 0x200 | Atlas, ExperienceOrbAtlas = 0x400 | Atlas, MoonPhaseAtlas = 0x800 | Atlas, MapIconAtlas = 0x1000 | Atlas, AdditionalMapIconsAtlas = 0x2000 | Atlas, Textures = 0x4000, MobEntityTextures = 0x8000 | Textures, ItemEntityTextures = 0x10000 | Textures, ArmorTextures = 0x20000 | Textures, } }