using System.Collections.Generic; using OMI.Formats.Model; using NamedTexture = PckStudio.Core.NamedData; namespace PckStudio.ModelSupport { public sealed class GameModelInfo { public Model Model { get; } public IEnumerable Textures { get; } public GameModelInfo(Model model, IEnumerable textures) { Model = model; Textures = textures; } } }